3,494 research outputs found

    Cheating-Resilient Incentive Scheme for Mobile Crowdsensing Systems

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    Mobile Crowdsensing is a promising paradigm for ubiquitous sensing, which explores the tremendous data collected by mobile smart devices with prominent spatial-temporal coverage. As a fundamental property of Mobile Crowdsensing Systems, temporally recruited mobile users can provide agile, fine-grained, and economical sensing labors, however their self-interest cannot guarantee the quality of the sensing data, even when there is a fair return. Therefore, a mechanism is required for the system server to recruit well-behaving users for credible sensing, and to stimulate and reward more contributive users based on sensing truth discovery to further increase credible reporting. In this paper, we develop a novel Cheating-Resilient Incentive (CRI) scheme for Mobile Crowdsensing Systems, which achieves credibility-driven user recruitment and payback maximization for honest users with quality data. Via theoretical analysis, we demonstrate the correctness of our design. The performance of our scheme is evaluated based on extensive realworld trace-driven simulations. Our evaluation results show that our scheme is proven to be effective in terms of both guaranteeing sensing accuracy and resisting potential cheating behaviors, as demonstrated in practical scenarios, as well as those that are intentionally harsher

    RT-LM: Uncertainty-Aware Resource Management for Real-Time Inference of Language Models

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    Recent advancements in language models (LMs) have gained substantial attentions on their capability to generate human-like responses. Though exhibiting a promising future for various applications such as conversation AI, these LMs face deployment challenges on various devices due to their extreme computational cost and unpredictable inference latency. Such varied inference latency, identified as a consequence of uncertainty intrinsic to the nature of language, can lead to computational inefficiency and degrade the overall performance of LMs, especially under high-traffic workloads. Unfortunately, the bandwidth of these uncertainty sources is extensive, complicating the prediction of latency and the effects emanating from such uncertainties. To understand and mitigate the impact of uncertainty on real-time response-demanding systems, we take the first step to comprehend, quantify and optimize these uncertainty-induced latency performance variations in LMs. Specifically, we present RT-LM, an uncertainty-aware resource management ecosystem for real-time inference of LMs. RT-LM innovatively quantifies how specific input uncertainties, adversely affect latency, often leading to an increased output length. Exploiting these insights, we devise a lightweight yet effective method to dynamically correlate input text uncertainties with output length at runtime. Utilizing this quantification as a latency heuristic, we integrate the uncertainty information into a system-level scheduler which explores several uncertainty-induced optimization opportunities, including uncertainty-aware prioritization, dynamic consolidation, and strategic CPU offloading. Quantitative experiments across five state-of-the-art LMs on two hardware platforms demonstrates that RT-LM can significantly reduce the average response time and improve throughput while incurring a rather small runtime overhead.Comment: Accepted by RTSS 202

    Electrocardiogram Baseline Wander Suppression Based on the Combination of Morphological and Wavelet Transformation Based Filtering

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    One of the major noise components in electrocardiogram (ECG) is the baseline wander (BW). Effective methods for suppressing BW include the wavelet-based (WT) and the mathematical morphological filtering-based (MMF)algorithms. However, the T waveform distortions introduced by the WTand the rectangular/trapezoidal distortions introduced by MMF degrade the quality of the output signal. Hence, in this study, we introduce a method by combining the MMF and WTto overcome the shortcomings of both existing methods. To demonstrate the effectiveness of the proposed method, artificial ECG signals containing a clinicalBW are used for numerical simulation, and we also create a realistic model of baseline wander to compare the proposed method with other state-of-the-art methods commonly used in the literature. /e results show that the BW suppression effect of the proposed method is better than that of the others. Also, the new method is capable of preserving the outline of the BW and avoiding waveform distortions caused by the morphology filter, thereby obtaining an enhanced quality of ECG

    Joint Communication and Computational Resource Allocation for QoE-driven Point Cloud Video Streaming

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    Point cloud video is the most popular representation of hologram, which is the medium to precedent natural content in VR/AR/MR and is expected to be the next generation video. Point cloud video system provides users immersive viewing experience with six degrees of freedom and has wide applications in many fields such as online education, entertainment. To further enhance these applications, point cloud video streaming is in critical demand. The inherent challenges lie in the large size by the necessity of recording the three-dimensional coordinates besides color information, and the associated high computation complexity of encoding. To this end, this paper proposes a communication and computation resource allocation scheme for QoE-driven point cloud video streaming. In particular, we maximize system resource utilization by selecting different quantities, transmission forms and quality level tiles to maximize the quality of experience. Extensive simulations are conducted and the simulation results show the superior performance over the existing scheme

    DreamEdit: Subject-driven Image Editing

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    Subject-driven image generation aims at generating images containing customized subjects, which has recently drawn enormous attention from the research community. However, the previous works cannot precisely control the background and position of the target subject. In this work, we aspire to fill the void and propose two novel subject-driven sub-tasks, i.e., Subject Replacement and Subject Addition. The new tasks are challenging in multiple aspects: replacing a subject with a customized one can change its shape, texture, and color, while adding a target subject to a designated position in a provided scene necessitates a context-aware posture. To conquer these two novel tasks, we first manually curate a new dataset DreamEditBench containing 22 different types of subjects, and 440 source images with different difficulty levels. We plan to host DreamEditBench as a platform and hire trained evaluators for standard human evaluation. We also devise an innovative method DreamEditor to resolve these tasks by performing iterative generation, which enables a smooth adaptation to the customized subject. In this project, we conduct automatic and human evaluations to understand the performance of DreamEditor and baselines on DreamEditBench. For Subject Replacement, we found that the existing models are sensitive to the shape and color of the original subject. The model failure rate will dramatically increase when the source and target subjects are highly different. For Subject Addition, we found that the existing models cannot easily blend the customized subjects into the background smoothly, leading to noticeable artifacts in the generated image. We hope DreamEditBench can become a standard platform to enable future investigations toward building more controllable subject-driven image editing. Our project homepage is https://dreameditbenchteam.github.io/
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