1,214 research outputs found
A Game-theoretic Machine Learning Approach for Revenue Maximization in Sponsored Search
Sponsored search is an important monetization channel for search engines, in
which an auction mechanism is used to select the ads shown to users and
determine the prices charged from advertisers. There have been several pieces
of work in the literature that investigate how to design an auction mechanism
in order to optimize the revenue of the search engine. However, due to some
unrealistic assumptions used, the practical values of these studies are not
very clear. In this paper, we propose a novel \emph{game-theoretic machine
learning} approach, which naturally combines machine learning and game theory,
and learns the auction mechanism using a bilevel optimization framework. In
particular, we first learn a Markov model from historical data to describe how
advertisers change their bids in response to an auction mechanism, and then for
any given auction mechanism, we use the learnt model to predict its
corresponding future bid sequences. Next we learn the auction mechanism through
empirical revenue maximization on the predicted bid sequences. We show that the
empirical revenue will converge when the prediction period approaches infinity,
and a Genetic Programming algorithm can effectively optimize this empirical
revenue. Our experiments indicate that the proposed approach is able to produce
a much more effective auction mechanism than several baselines.Comment: Twenty-third International Conference on Artificial Intelligence
(IJCAI 2013
Characterising the friction and wear between the piston ring and cylinder liner based on acoustic emission analysis
In this paper, an experimental investigation was carried out to evaluate the friction and wear between the cylinder liner and piston ring using acoustic emission (AE) technology. Based on a typical compression ignition (CI) diesel engine, four types of alternative fuels (Fischer-Tropsch fuel, methanol-diesel, emulsified diesel and standard diesel) were tested under dif-ferent operating conditions. AE signals collected from the cylinder block of the testing en-gine. In the meantime, the AE signals in one engine cycle are further segregated into small segments to eliminate the effects of valve events on friction events of cylinder liner. In this way, the resulted AE signals are consistent with the prediction of hydrodynamic lubrication processes. Test results show that there are clear evidences of high AE deviations between dif-ferent fuels. In particular, the methanol-diesel blended fuel produces higher AE energy, which indicates there are more wear between the piston ring and cylinder liner than using standard diesel. On the other hand, the other two alternative fuels have been found little dif-ferences in AE signal from the normal diesel. This paper has shown that AE analysis is an ef-fective technique for on-line assessment of engine friction and wear, which provides a novel approach to support the development of new engine fuels and new lubricants
Convergence Theory of Learning Over-parameterized ResNet: A Full Characterization
ResNet structure has achieved great empirical success since its debut. Recent
work established the convergence of learning over-parameterized ResNet with a
scaling factor on the residual branch where is the network
depth. However, it is not clear how learning ResNet behaves for other values of
. In this paper, we fully characterize the convergence theory of gradient
descent for learning over-parameterized ResNet with different values of .
Specifically, with hiding logarithmic factor and constant coefficients, we show
that for gradient descent is guaranteed to converge to the
global minma, and especially when the convergence is irrelevant
of the network depth. Conversely, we show that for ,
the forward output grows at least with rate in expectation and then the
learning fails because of gradient explosion for large . This means the
bound is sharp for learning ResNet with arbitrary depth.
To the best of our knowledge, this is the first work that studies learning
ResNet with full range of .Comment: 31 page
Illusion Media: Generating Virtual Objects Using Realizable Metamaterials
We propose a class of optical transformation media, illusion media, which
render the enclosed object invisible and generate one or more virtual objects
as desired. We apply the proposed media to design a microwave device, which
transforms an actual object into two virtual objects. Such an illusion device
exhibits unusual electromagnetic behavior as verified by full-wave simulations.
Different from the published illusion devices which are composed of left-handed
materials with simultaneously negative permittivity and permeability, the
proposed illusion media have finite and positive permittivity and permeability.
Hence the designed device could be realizable using artificial metamaterials.Comment: 9 pages, 4 figures, published in Appl. Phys. Lett
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