31 research outputs found
Perancangan Busy BookSebagai Media Pembelajaran Pendidikan Seksual untuk Anak Usia Dini
Pada tahun 2022tercatat di Indonesia telah menjadi negara dengan darurat kejahatan seksual pada anak di bawah umur.Total ada9.588 kasusyang terjadi tidak hanya dilakukan oleh orang dewasa, tetapi beberapa juga dilakukan oleh anak di bawah umur. Tingginya kasus pelecehan seksual iniberbanding lurus dengan minimnya pendidikan seksual yang diberikan pada anak sedari dini. Orang tua pada umumnya akan merasa bingung dan canggung untuk membahas tentang seksualitas dengananaknya sedari dini. Perancangan ini bertujuan untuk meningkatkankesadaran masyarakat terutama orang tua akanpentingnya pendidikan seksual untuk anak sedari dini sekaligus memberikan solusi dengan sebuah buku yang dapat menjadi media pendukung dalam proses pembelajaran. Target audiens dari perancangan ini adalah anak usia pra sekolah, yaitu usia 3-6 tahun. Buku ini berisi narasi, instruksidankonten sederhana yang telahdisesuaikan dengan tingkat pemahaman target audiens. Busy Bookini juga berisi kegiatan interaktif di dalamnya, seperti games, lift a flap, rotary,dan juga pull tabyang dapat menambah daya tarik dan menciptakan suasana belajar yang menyenangkan.Dengan adanya buku ini, harapannya orang tua dapat memberikan pendidikan seksual pada anak dengan lebih terarah dan menyenangkan
EXPLORATION OF ECO-PRINT PRODUCTS THROUGH PARTICIPATORY RURAL APPRAISAL AND SERVICE-LEARNING METHOD IN BLITAR REGENCY
Participatory Rural Appraisal (PRA) is an approach method for studying the conditions and rural life of, with, and by rural communities. It allows village communities to share, improve, and analyze their knowledge of village conditions and life, make plans and activities, and explore or maximize the potential human resources and natural resources in Blitar Regency. So far, the people of Selorejo, Kademangan and Genuk Sub-villages have the skills to make Eco-print using cloth media with steaming and pounding techniques. Even though they are skilled in making eco-prints motif, they do not yet have creative ideas on how to use their skills to create economically valuable eco-print products. The problem in this research is how the mentoring process is carried out starting from the preparation, planning, and implementation stages so that they gain experience making ideas for various kinds of eco-print products. The purpose of this research is to encourage people to develop their potential in making eco-friendly eco-print products to improve their welfare. Community development and empowerment activities through the exploration of eco-print products using the PRA is also supported by Service-Learning (S-L) method that involve students implement the creative socio-preneurship learning
ECOPRINT TRAINING FOR WOMEN EMPOWERMENT IN NGEMBAT SUB-VILLAGE, MOJOKERTO
The number of women in Ngembat sub-village is quite large, both from adolescence to the elderly, but most of them are only housewives who are not economically productive. Everything depends on the husband who works as a farm laborer and builder. Women in Ngembat sub-village have a lot of free time that can be used for productive activities. The ecoprint training held during the Community Outreach Program (COP) is the development of DKV 4 courses that implement creative-sociopreneurship learning. This subject emphasizes the aspects of entrepreneurship in the field of creative industries by utilizing local strengths. Natural resources that exist around Ngembat sub-village can be utilized as products of economic value. Abundant teak leaves due to the vast size of teak forests can be a source of income for women on the sidelines of carrying out their domestic duties in the household. Free time while waiting for children to come home from school and their husbands from work can be used to empower themselves by producing creative products and economic value. Thus, not only does womens knowledge and skills improve, but the family economy can also improve
COMMUNITY EMPOWERMENT THROUGH ECO-PRINT BATIK MAKING TRAINING IN BLITAR DISTRICT
Blitar District has a wealth of potential natural and human resources. We see an opportunity to cultivate nature�s potentials in the district to be used as a means of improving the community�s welfare. One of the possible uses of natural materials there is for creating eco-print batik products. The goal of this research is to implement eco-print batik to improve the welfare of the community. This community empowerment project involves 68 students that are divided into seven groups and are prepared in a Service-Learning method. Here, the researchers act as facilitators between students and the community and become evaluators of the process and the results being worked on. There are some stages that the students go through in implementing this program outside the classroom, namely: learning the eco-print technique, practicing, providing training for the community, and innovating stages. The trainings of eco-print batik for the community are divided into two phases: basic and advanced trainings. Through this method of learning, students learn how to educate themselves and the community. The results of these trainings are eco-print batiks produced from the collaboration between students and the district community, eco-print batiks produced by the community, and the students� innovative products. Hopefully, through this experience, the community in Blitar can be more independent and can develop their skills for their welfare
Anti-Hero Design to Grow the Meaning of Heroes from the Comic Entitled "Second Shot"
Development of digital era encourages creative industry to continue grow by raising many issues, nowadays many are found in various visual media using anti-hero characters as main character. Anti-hero is hero character who has traits and characters that deviate from depiction of a hero in general (Bagaskara, 2021). They have the same goal of doing good but in a way that may sometimes be wrong or unjustified (Wahyudi, 2020). This character is very appropriate to express human imperfection which in life always has advantages and disadvantages. In contrast to superhero characters who are too perfect to be used as exemplary figures in real life. The media that will be used is comic with theme entitled "The Second Shot" where main character who is half human and alien will be faced with many choices that can determine the future of the world, besides being disappointed or having hidden hatred as well. From past events from both human side who had deceived him and aliens who only took advantage of him. The use of comics media as visual media is based on fact that target audience is younger generation between ages 18-25 years who are more interested in reading picture books than those that contain too many words