10 research outputs found
The fine structure of the 114-S and 70-S components of bacteriophage .X174 as revealed by negative and positive staining methods
Morphological and immunohistochemical assessment of intrahepatic bile duct development in the rat
Perception and synthesis of biologically plausible motion: From human physiology to virtual reality
6th International Workshop on Gesture in Human-Computer Interaction and Simulation, Berder Isl, FRANCE, MAY 18-20, 2005International audienceTo model and simulate human gesture is a challenge which takes benefit from a close collaboration between scientists from several fields: psychology, physiology, biomechanics, cognitive and computer sciences, etc. As an a priori requirement, we need to better understand the so-called laws of biological motions, established all along the 20(th) century. When modelled and used to animate artificial creature, these laws makes these creatures (either virtual or robotic) move in a much more realistic, life-like, fashion