23,211 research outputs found

    Environmental implications of privatised public space in gated residential neighbourhood: case study of China's small residential district

    Get PDF
    Gated neighbourhood is well-defined by enclosed walls and gates with clear physical boundaries. The most distinctive feature of gated neighbourhoods is that their public spaces are normally privatised. The construction and operation of the public space within a gated neighbourhood consumes energy and resources, and sequentially has impacts on the environment. This paper argues such environmental impacts from the construction and operation of the public space should be also “privatised”, i.e. it should be jointly owned by all property owners of a gated neighbourhood. Through examining a case study neighbourhood in China, this research indicates the environmental outcomes due to the privatisation of the public space cannot be ignored. De-privatising the public space from gated neighbourhoods through sound urban planning can help to improve environmental sustainability as well as social sustainability in tandem

    Blur-Robust Face Recognition via Transformation Learning

    Full text link
    Abstract. This paper introduces a new method for recognizing faces degraded by blur using transformation learning on the image feature. The basic idea is to transform both the sharp images and blurred im-ages to a same feature subspace by the method of multidimensional s-caling. Different from the method of finding blur-invariant descriptors, our method learns the transformation which both preserves the mani-fold structure of the original shape images and, at the same time, en-hances the class separability, resulting in a wide applications to various descriptors. Furthermore, we combine our method with subspace-based point spread function (PSF) estimation method to handle cases of un-known blur degree, by applying the feature transformation correspond-ing to the best matched PSF, where the transformation for each PSF is learned in the training stage. Experimental results on the FERET database show the proposed method achieve comparable performance a-gainst the state-of-the-art blur-invariant face recognition methods, such as LPQ and FADEIN.

    Probabilistic teleportation of unknown two-particle state via POVM

    Full text link
    We propose a scheme for probabilistic teleportation of unknown two-particle state with partly entangled four-particle state via POVM. In this scheme the teleportation of unknown two-particle state can be realized with certain probability by performing two Bell state measurements, a proper POVM and a unitary transformation.Comment: 5 pages, no figur

    Pentaquark Magnetic Moments In Different Models

    Full text link
    We calculate the magnetic moments of the pentaquark states from different models and compare our results with predictions of other groups.Comment: 17 pages, no figur

    Selective Dynamic Nuclear Spin Polarization in Spin-Blocked Double-Dot

    Full text link
    We study the mechanism of dynamical nuclear spin polarization by hyperfine interaction in spin-blocked double quantum dot system. We calculate the hyperfine transition rates and solve the master equations for the nuclear spins. Specifically, we incorporate the effects of the nuclear quadrupole coupling due to the doping-induced local lattice distortion and strain. Our results show that nuclear quadrupole coupling induced by the 5% indium substitution can be used to explain the recent experimental observation of missing arsenic NMR signal in the spin-blocked double dots.Comment: 4 pages, 3 figure

    Totally balanced combinatorial optimization games

    Get PDF
    Combinatorial optimization games deal with cooperative games for which the value of every subset of players is obtained by solving a combinatorial optimization problem on the resources collectively owned by this subset. A solution of the game is in the core if no subset of players is able to gain advantage by breaking away from this collective decision of all players. The game is totally balanced if and only if the core is non-empty for every induced subgame of it. We study the total balancedness of several combinatorial optimization games in this paper. For a class of the partition game [5], we have a complete characterization for the total balancedness. For the packing and covering games [3], we completely clarify the relationship between the related primal/dual linear programs for the corresponding games to be totally balanced. Our work opens up the question of fully characterizing the combinatorial structures of totally balanced packing and covering games, for which we present some interesting examples: the totally balanced matching, vertex cover, and minimum coloring games.link_to_subscribed_fulltex

    Observation of fractional quantum Hall effect in an InAs quantum well

    Full text link
    The two-dimensional electron system in an InAs quantum well has emerged as a prime candidate for hosting exotic quasi-particles with non-Abelian statistics such as Majorana fermions and parafermions. To attain its full promise, however, the electron system has to be clean enough to exhibit electron-electron interaction phenomena. Here we report the observation of fractional quantum Hall effect in a very low disorder InAs quantum well with a well-width of 24 nm, containing a two-dimensional electron system with a density n=7.8×1011n=7.8 \times 10^{11} cm2^{-2} and low-temperature mobility 1.8×1061.8 \times 10^6 cm2^2/Vs. At a temperature of 35\simeq35 mK and B24B\simeq24 T, we observe a deep minimum in the longitudinal resistance, accompanied by a nearly quantized Hall plateau at Landau level filling factor ν=4/3\nu=4/3
    corecore