94 research outputs found

    The Influence of Stunning Method, Refrigeration and Freezing Time on the Rheological and Textural Properties of Raw Meat

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    The present research was conducted to provide information on the influence of stunning methods in conjunction with refrigeration and freezing time on the textural and rheological properties of raw meat. Pork raw meat, commercially available, was analyzed for textural properties such as hardness, cohesiveness, adhesiveness and fracture force. Sample were analyzed fresh, after 3 days of refrigeration, and 15 days, 30days and 60 days freezing time in commercially available refrigerators mimicking the storing conditions used by consumers. For pork raw meat, hardness increased sharply after 3 days of refrigeration and showed no significant differences after 15days of freezing compared to 3days refrigeration time. After 30 days of freezing the raw pork meat samples’ hardness decreased significantly compared to the hardness of the samples freeze for15 days. Hardness of gas stunning raw pork meat samples compared to electrical stunning raw pork meat samples was 2.57 times higher indicating a better firmness of the gas stunning raw pork meat. The cohesiveness of the raw pork meat from gas stunned animals maintained its levels after 60 days of freezing while the meat from electrically stunned animals showed significant modificati

    Economy of Interaction in Program Visualization: Designing Effective Visualization Tools for Reducing User\u27s Cognitive Effort - Doctoral Dissertation, August 2002

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    Program visualization has the potential to be an important tool for people who seek to observe and understand the behavior of a running computation. This thesis focuses on alleviating barriers to the realization of this potential that pertain to the design of a visualization system and to insufficient knowledge about how people take advantage of program visualizations. Our major contribution is the design of a visualization approach capable of improving user’s performance through the use of economy of information and tasks. We present evidence from our empirical studies that this type of economy promotes animations capable of significantly improving people’s understanding of the computation. We apply this knowledge to develop a system for creating application-specific visualizations solely through interactions with program visualizations and textual views of the computation, thus promoting economy of interaction. The system is built around the principle that animation viewers are also the creators of animations and systematically refine the visualizations to suit their momentary goal
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