56 research outputs found
TouchVR: a Wearable Haptic Interface for VR Aimed at Delivering Multi-modal Stimuli at the User's Palm
TouchVR is a novel wearable haptic interface which can deliver multimodal
tactile stimuli on the palm by DeltaTouch haptic display and vibrotactile
feedback on the fingertips by vibration motors for the Virtual Reality (VR)
user. DeltaTouch display is capable of generating 3D force vector at the
contact point and presenting multimodal tactile sensation of weight, slippage,
encounter, softness, and texture. The VR system consists of HTC Vive Pro base
stations and head-mounted display (HMD), and Leap Motion controller for
tracking the user's hands motion in VR. The MatrixTouch, BallFeel, and RoboX
applications have been developed to demonstrate the capabilities of the
proposed technology. A novel haptic interface can potentially bring a new level
of immersion of the user in VR and make it more interactive and tangible.Comment: 2 pages, Accepted to SIGGRAPH Asia 2019 X
PolyMerge: A Novel Technique aimed at Dynamic HD Map Updates Leveraging Polylines
Currently, High-Definition (HD) maps are a prerequisite for the stable
operation of autonomous vehicles. Such maps contain information about all
static road objects for the vehicle to consider during navigation, such as road
edges, road lanes, crosswalks, and etc. To generate such an HD map, current
approaches need to process pre-recorded environment data obtained from onboard
sensors. However, recording such a dataset often requires a lot of time and
effort. In addition, every time actual road environments are changed, a new
dataset should be recorded to generate a relevant HD map.
This paper addresses a novel approach that allows to continuously generate or
update the HD map using onboard sensor data. When there is no need to
pre-record the dataset, updating the HD map can be run in parallel with the
main autonomous vehicle navigation pipeline.
The proposed approach utilizes the VectorMapNet framework to generate vector
road object instances from a sensor data scan. The PolyMerge technique is aimed
to merge new instances into previous ones, mitigating detection errors and,
therefore, generating or updating the HD map.
The performance of the algorithm was confirmed by comparison with ground
truth on the NuScenes dataset. Experimental results showed that the mean error
for different levels of environment complexity was comparable to the
VectorMapNet single instance error.Comment: 6 pages, 9 figure
DeltaFinger: a 3-DoF Wearable Haptic Display Enabling High-Fidelity Force Vector Presentation at a User Finger
This paper presents a novel haptic device DeltaFinger designed to deliver the
force of interaction with virtual objects by guiding user's finger with
wearable delta mechanism. The developed interface is capable to deliver 3D
force vector to the fingertip of the index finger of the user, allowing complex
rendering of virtual reality (VR) environment. The developed device is able to
produce the kinesthetic feedback up to 1.8 N in vertical projection and 0.9 N
in horizontal projection without restricting the motion freedom of of the
remaining fingers. The experimental results showed a sufficient precision in
perception of force vector with DeltaFinger (mean force vector error of 0.6
rad). The proposed device potentially can be applied to VR communications,
medicine, and navigation of the people with vision problems.Comment: 13 pages, 8 figures, accepted version to AsiaHaptics 202
TeslaCharge: Smart Robotic Charger Driven by Impedance Control and Human Haptic Patterns
The growing demand for electric vehicles requires the development of
automated car charging methods. At the moment, the process of charging an
electric car is completely manual, and that requires physical effort to
accomplish the task, which is not suitable for people with disabilities.
Typically, the effort in the research is focused on detecting the position and
orientation of the socket, which resulted in a relatively high accuracy, and . However, this accuracy is not enough to complete the
charging process. In this work, we focus on designing a novel methodology for
robust robotic plug-in and plug-out based on human haptics, to overcome the
error in the position and orientation of the socket. Participants were invited
to perform the charging task, and their cognitive capabilities were recognized
by measuring the applied forces along with the movement of the charger. Three
controllers were designed based on impedance control to mimic the human
patterns of charging an electric car. The recorded data from humans were used
to calibrate the parameters of the impedance controllers: inertia ,
damping , and stiffness . A robotic validation was performed, where
the designed controllers were applied to the robot UR10. Using the proposed
controllers and the human kinesthetic data, it was possible to successfully
automate the operation of charging an electric car.Comment: Accepted to the 21st IEEE International Conference on Advanced
Robotics (ICAR 2023). IEEE copyrigh
HaptiCharger: Robotic Charging of Electric Vehicles Based on Human Haptic Patterns
The growing demand for electric vehicles requires the development of
automated car charging methods. At the moment, the process of charging an
electric car is completely manual, and that requires physical effort to
accomplish the task, which is not suitable for people with disabilities.
Typically, the effort in the automation of the charging task research is
focused on detecting the position and orientation of the socket, which resulted
in a relatively high accuracy, 5 mm, and 10 degrees. However, this accuracy is
not enough to complete the charging process. In this work, we focus on
designing a novel methodology for robust robotic plug-in and plug-out based on
human haptics to overcome the error in the orientation of the socket.
Participants were invited to perform the charging task, and their cognitive
capabilities were recognized by measuring the applied forces along with the
movements of the charger. Eventually, an algorithm was developed based on the
human's best strategies to be applied to a robotic arm.Comment: Manuscript accepted to IEEE ROBIO 202
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