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    Counteracting destructive information influences based on the game approach

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    The problem of counteracting destructive influences on the example of ensuring information security of society during the rapid structural changes in the television industry is considered. To solve this problem we propose a nonlinear model that is based on multiple-choice in the context of information counteraction. Based on the study of the election campaign, the simulation of processes affecting security was conducted. A case in which, due to certain circumstances, some TV channels that political parties engage in for the purpose of agitation stop broadcasting has been investigated. The model considered the following objects: the first group of TV channels with common interests, the second group of TV channels - antagonists of the first, the third group - TV channels whose activities are insignificant in terms of impact on the first group, but in the simulation, they are considered to belong to the second group. The dependence of the efficiency of information influence on certain parameters of the model is shown. The conditions that ensure the preservation of the coalition in the conditions of information counteraction have been identified with the help of the game approach
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