65 research outputs found
Peningkatan Motorik Kasar Melalui Gerakan Senam Pada Anak Usia 5-6 Tahun Di Tk IT Anak Shaleh Mempawah
Banyak cara untuk mengembangkan fisik motorik anak salah satunya dengan senam. Gerakan-gerakan senam dapat mendukung perkembangan jasmani anak seperti kekuatan dan daya tahan otot. Penelitian ini bertujuan untuk menjawab masalah penelitian yang terdiri dari: 1) Perencanaan pembelajaran gerakan senam dalam meningkatkan motorik kasar pada anak usia 5-6 tahun di TKIT Anak Shaleh Mempawah. 2) Pelaksanaan pembelajaran gerakan senam dalam meningkatkan motorik kasar pada usia 5-6 tahun di TKIT Anak Shaleh Mempawah. 3) Peningkatan motorik kasar dengan gerakan senam pada anak usia 5-6 tahun di TKIT Anak Shaleh Mempawah. Bentuk penelitian ini merupakan penelitian tindakan kelas, metode yang digunakan adalah deskriptif. Teknik pengumpulan data digunakan adalah observasi dan dokumentasi secara langsung terhadap kegiatan pembelajaran senam. Subjek penelitian ini adalah anak TK IT Anak Shaleh mempawah sebanyak 20 anak dan guru. Hasil penelitian menunjukkan bahwa terdapat peningkatan Motorik Kasar (AUD) melalui Gerakan Senam pada Anak Usia 5-6 Tahun Di TK IT Anak Shaleh Mempawah. Hasil yang diperoleh pada observasi perencanaan dapat dikatagorikan Berkembang Sesuai Harapan (BSH) sebanyak 100%. Kesimpulan dari hasil penelitian ini adalah melalui gerakan senam dapat meningkatkan Motorik Kasar pada Anak Usia 5-6 Tahun Di TK IT Anak Shaleh Mempawah. Kata kunci: Motorik Kasar, Gerakan Senam Abstrac: Many ways to develop a child's motor physical one with gymnastics. Gymnastic movements can support the physical development of children such as strength and muscular endurance. This study aims to answer the research problem consisting of: 1) Planning learning gymnastic movements to improve gross motor skills in children aged 5-6 years in TKIT Children Shaleh Mempawah. 2) Implementation of learning gymnastic movements to improve gross motor skills at age 5-6 years in TKIT Children Shaleh Mempawah. 3) Improved gross motor with gymnastic movements in children aged 5-6 years in TKIT Children Shaleh Mempawah. This study design is a class action, the method used is descriptive. Data collection techniques used are direct observation and documentation of the learning activity gymnastics. The subjects were children kindergarten Children Salih IT Mempawah as many as 20 children and teachers. The results showed that there was an increase of Motor Coarse (AUD) through Gymnastic Movement in Children Aged 5-6 Years in IT kindergarten Children Salih Mempawah. The results obtained in the observations can be categorized Developing Appropriate planning Hope (BSH) as much as 100%. The conclusion of this research is through motion exercises can improve motor skills in Children Aged 5-6 Rough Year In kindergarten Children Salih Mempawah IT
Pengaruh Permainan Kubus Bergambar terhadap Kemampuan Berhitung Permulaan Anak Usia 5-6 Tahun di Ra Al Ubudiyah Pekanbaru
This study aimed to determine the effect of the display cube games count kemapuan beginning 5-6 years old children in RA Al Ubudiyah. The population in this study were all children aged 5-6 years in school RA Al Ubudiyah Pekanbaru 2nd semester class B TP 2015/2016. The sample in this study is a first class consisting of 5 girls and 17 boys. A total of 22 children in a class B RA Al Ubudiyah participated in this study. This research is a Pre-Experiment by using design One Group Pretest Posttest that the sample was given an early test in advance to determine the ability of an earlier pilot then treated, after being given the treatment were then given a final test, thus the results of the treatment can be known more mutually agree because it can be compared with the situation before and after being treated. Data collection techniques were used that observation. Data analysis technique using large-scale testing and analysis of statistical methods with SPSS for Windows Ver. 20. Based on the results obtained by testing the hypothesis that there is influence sigifikan the beginning numeracy skills of children aged 5-6 years after using the game cube display. N-Gain is the difference between the pretest and posttest. Gain score indicates Tertiary treatment effectiveness. Based on the above results obtained mean value G 50.97% Game Cube display big influence on numeracy skills children aged 5-6 years beginning at RA Al Ubudiyah Pekanbaru
Pemanfaatan Lingkungan Outdoor sebagai Sumber Belajar Sains pada Anak Usia 5-6 Tahun
The purpose of this research is to describe the use of outdoor environment as a science learning resource for children of 5-6 years in TK Islam Semesta Khatulistiwa Pontianak, West Kalimantan. The Method of this research is descriptive with qualitative approach. The sample of this research are 18 students and 2 class teachers. The data analyze result shows that objective condition of outdoor environment as a science learningresource had. Well prepared by teacher before it use for teaching and learning activities. The use of outdoor environment in science learning for children had been done based on the steps are include planning, implementation and evaluation. But, that are not optimal yet and still are media deficiencies and supervision. The children's ability in science learning at outdoor environment shows that the children is enthusiastic, could be cooperate with friends and doing the activities well. The obstacle of use the outdoor environment as a science learning resource are media providing difficulties, children less orderly when playing outside and the lack of children safety when plays outdoor
Peningkatan Kecerdasan Musikal Melalui Bermain Alat Musik Perkusi Pada Anak Usia 5-6 Tahun
The general objective of this research is: To enhance the musical intelligence through playing percussion instruments in children aged 5-6 years in kindergarten Abdi Agape Pontianak. This study was done to improve the process of learning to play percussion instruments in children aged 5-6 years in kindergarten Abdi Agape Pontianak. Classroom action research was conducted in two cycles. At each cycle executed three (3) meetings. The method used is descriptive method to form a class action research to 20 people with the procedure consisted of: preparation, execution, observation or observation, and reflection. The results showed that there is an increasing musical intelligence in children aged 5-6 years in kindergarten Abdi Agape Pontianak through activities play a percussion instrument. Percentage of completeness that investigators determined was 100%. This is evident from the results of the third meeting of the percentage of first cycle there are 9 children or 45% in singing while playing a percussion instrument, 11 children or 58% make use of rhythmic sound of percussion instruments, and 14 children or 72% sync songs with percussion instruments
Peningkatan Pengenalan Konsep Bilangan Melalui Media Nyata Pada Anak Usia 4 β 5 Tahun
This study uses a class action research. Based on the research that has been done, it can be concluded that through the medium of a real object can improve the mastery of the concept of numbers in children aged 4-5 years. 1) Judging from the results of the ability of teachers in learning merencanaan been observed peer has gained 3.8 results in the first cycle and 4 in the second cycle. So seen from the ability of teachers to plan learning has been planned very well; 2) Judging from the results of the teacher's ability to carry out the learning that has been observed peer has obtained the results of the first cycle was 3.57 and 3.94 in the second cycle. So seen from the ability of teachers in implementing the learning has been implemented very well; 3) Based on a comparative analysis of the data in the first cycle and the second cycle was increasing mastery of the concept of numbers through activities with items matching symbol numbers 1-10 experiencing increasing from 13% to 93% and sort the numbers 1-10 with objects memgalami an increase of 13% to 93 %
Pengenalan Peran Gender Dalam Pembelajaran Pada Anak Usia 5-6 Tahun Di Tk
This study aimed to describe the planning, methods, media, children's learning behavior, inhibiting factors, the efforts of teachers in overcoming obstacles, and evaluation of teachers in the introduction of gender roles in learning in children aged 5-6 years in kindergarten Permata Bunda East Pontianak. This research uses descriptive method with qualitative approach. Samples were 2 teachers and 27 children class B. Learning plan teachers prepared good enough. The method used there are 4, namely, habituation, storytelling, converse and sociodrama. The media used is media images. Children learn behavior change among children are able to classify themselves and children understand the proper way dressed as men and women. Inhibiting factors faced by teachers, behavioral stereotypes are already entrenched gender roles, and the limited time and learning media. From the results of this study indicate that the introduction of gender roles in learning tends to refer to Permendiknas Number 58 Year 2009 and overall has been implemented well
Peningkatan Perkembangan Sosial Emosional Melalui Metode Bermain Permainan Tradisional Pada Anak Usia 5-6 Tahun
The general objective of this study was to determine the increase in social emotional development through the traditional method of playing the game at 5-6 year olds in kindergarten Bruder Nusa Indah Pontianak. The method in this study uses descriptive methods. The results of data analysis showed that in general it can be concluded: (1) Planning the teachers in learning to use traditional methods of playing the game to improve the social emotional development of children aged 5-6 years in kindergarten Bruder Nusa Indah Pontianak school year 2013-2014 prepared by category of "good" with an average score of 3.65. (2) The implementation of learning by using the traditional method of playing the game to improve the social emotional development of children aged 5-6 years in kindergarten Bruder Nusa Indah Pontianak 2013-2014 school year can be categorized as "good" with an average score of 3.72. (3) Increased social emotional children aged 5-6 years after the traditional game in kindergarten Bruder Nusa Indah 2013-2014 school year can already be said to be "good" with an average increase of 80%
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