2 research outputs found

    Computer Interfaces to Organizations: Perspectives on Borg-Human Interaction Design

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    We use the term borg to refer to the complex organizations composed of people, machines, and processes with which users frequently interact using computer interfaces and websites. Unlike interfaces to pure machines, we contend that borg-human interaction (BHI) happens in a context combining the anthropomorphization of the interface, conflict with users, and dramatization of the interaction process. We believe this context requires designers to construct the human facet of the borg, a structure encompassing the borg's personality, social behavior, and embodied actions; and the strategies to co-create dramatic narratives with the user. To design the human facet of a borg, different concepts and models are explored and discussed, borrowing ideas from psychology, sociology, and arts. Based on those foundations, we propose six design methodologies to complement traditional computer-human interface design techniques, including play-and-freeze enactment of conflicts and the use of giant puppets as interface prototypes.Comment: 10 page

    Multiparameter flow cytometric analysis of CD4 and CD8 T cell subsets in young and old people-0

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    D8+ T cells were subdivided into the main T cell subsets using CD45RA and CCR7. (C) The CD45RA+CCR7+ N, CD45RA-CCR7+ CM, CD45-CCR7- EM and CD45RA+ CCR7- TEMRA CD8+ T cells were plotted against CD27 and CD28. According to the subset model (Figure 1) the different CD27 and CD28 dependent subpopulations (D) CM, (E) N, (F) EM and (G) TEMRA subsets were analyzed for CD57 and KLRG1.<p><b>Copyright information:</b></p><p>Taken from "Multiparameter flow cytometric analysis of CD4 and CD8 T cell subsets in young and old people"</p><p>http://www.immunityageing.com/content/5/1/6</p><p>Immunity & Ageing : I & A 2008;5():6-6.</p><p>Published online 25 Jul 2008</p><p>PMCID:PMC2515281.</p><p></p
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