39 research outputs found
Towards Fast-Convergence, Low-Delay and Low-Complexity Network Optimization
Distributed network optimization has been studied for well over a decade.
However, we still do not have a good idea of how to design schemes that can
simultaneously provide good performance across the dimensions of utility
optimality, convergence speed, and delay. To address these challenges, in this
paper, we propose a new algorithmic framework with all these metrics
approaching optimality. The salient features of our new algorithm are
three-fold: (i) fast convergence: it converges with only
iterations that is the fastest speed among all the existing algorithms; (ii)
low delay: it guarantees optimal utility with finite queue length; (iii) simple
implementation: the control variables of this algorithm are based on virtual
queues that do not require maintaining per-flow information. The new technique
builds on a kind of inexact Uzawa method in the Alternating Directional Method
of Multiplier, and provides a new theoretical path to prove global and linear
convergence rate of such a method without requiring the full rank assumption of
the constraint matrix
Non-additive Security Games
We have investigated the security game under non-additive utility functions