116 research outputs found

    Behavioural Types for Actor Systems

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    Recent mainstream programming languages such as Erlang or Scala have renewed the interest on the Actor model of concurrency. However, the literature on the static analysis of actor systems is still lacking of mature formal methods. In this paper we present a minimal actor calculus that takes as primitive the basic constructs of Scala's Actors API. More precisely, actors can send asynchronous messages, process received messages according to a pattern matching mechanism, and dynamically create new actors, whose scope can be extruded by passing actor names as message parameters. Drawing inspiration from the linear types and session type theories developed for process calculi, we put forward a behavioural type system that addresses the key issues of an actor calculus. We then study a safety property dealing with the determinism of finite actor com- munication. More precisely, we show that well typed and balanced actor systems are (i) deadlock-free and (ii) any message will eventually be handled by the target actor, and dually no actor will indefinitely wait for an expected messag

    The role of concurrency in an evolutionary view of programming abstractions

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    In this paper we examine how concurrency has been embodied in mainstream programming languages. In particular, we rely on the evolutionary talking borrowed from biology to discuss major historical landmarks and crucial concepts that shaped the development of programming languages. We examine the general development process, occasionally deepening into some language, trying to uncover evolutionary lineages related to specific programming traits. We mainly focus on concurrency, discussing the different abstraction levels involved in present-day concurrent programming and emphasizing the fact that they correspond to different levels of explanation. We then comment on the role of theoretical research on the quest for suitable programming abstractions, recalling the importance of changing the working framework and the way of looking every so often. This paper is not meant to be a survey of modern mainstream programming languages: it would be very incomplete in that sense. It aims instead at pointing out a number of remarks and connect them under an evolutionary perspective, in order to grasp a unifying, but not simplistic, view of the programming languages development process

    Actors vs Shared Memory: two models at work on Big Data application frameworks

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    This work aims at analyzing how two different concurrency models, namely the shared memory model and the actor model, can influence the development of applications that manage huge masses of data, distinctive of Big Data applications. The paper compares the two models by analyzing a couple of concrete projects based on the MapReduce and Bulk Synchronous Parallel algorithmic schemes. Both projects are doubly implemented on two concrete platforms: Akka Cluster and Managed X10. The result is both a conceptual comparison of models in the Big Data Analytics scenario, and an experimental analysis based on concrete executions on a cluster platform

    Logical Characterizations of Behavioral Relations on Transition Systems of Probability Distributions

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    Probabilistic nondeterministic processes are commonly modeled as probabilistic LTSs (PLTSs). A number of logical characterizations of the main behavioral relations on PLTSs have been studied. In particular, Parma and Segala [2007] and Hermanns et al. [2011] define a probabilistic Hennessy-Milner logic interpreted over probability distributions, whose corresponding logical equivalence/preorder when restricted to Dirac distributions coincide with standard bisimulation/simulation between the states of a PLTS. This result is here extended by studying the full logical equivalence/preorder between (possibly non-Dirac) distributions in terms of a notion of bisimulation/simulation defined on a LTS whose states are distributions (dLTS). We show that the well-known spectrum of behavioral relations on nonprobabilistic LTSs as well as their corresponding logical characterizations in terms of Hennessy-Milner logic scales to the probabilistic setting when considering dLTSs

    A Logic for True Concurrency

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    We propose a logic for true concurrency whose formulae predicate about events in computations and their causal dependencies. The induced logical equivalence is hereditary history preserving bisimilarity, and fragments of the logic can be identified which correspond to other true concurrent behavioural equivalences in the literature: step, pomset and history preserving bisimilarity. Standard Hennessy-Milner logic, and thus (interleaving) bisimilarity, is also recovered as a fragment. We also propose an extension of the logic with fixpoint operators, thus allowing to describe causal and concurrency properties of infinite computations. We believe that this work contributes to a rational presentation of the true concurrent spectrum and to a deeper understanding of the relations between the involved behavioural equivalences.Comment: 31 pages, a preliminary version appeared in CONCUR 201

    Causality in concurrent systems

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    Concurrent systems identify systems, either software, hardware or even biological systems, that are characterized by sets of independent actions that can be executed in any order or simultaneously. Computer scientists resort to a causal terminology to describe and analyse the relations between the actions in these systems. However, a thorough discussion about the meaning of causality in such a context has not been developed yet. This paper aims to fill the gap. First, the paper analyses the notion of causation in concurrent systems and attempts to build bridges with the existing philosophical literature, highlighting similarities and divergences between them. Second, the paper analyses the use of counterfactual reasoning in ex-post analysis in concurrent systems (i.e. execution trace analysis).Comment: This is an interdisciplinary paper. It addresses a class of causal models developed in computer science from an epistemic perspective, namely in terms of philosophy of causalit

    Computing from LaTeX: automated numerical computing from LaTeX expressions

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    We present CfL (Computing from LaTeX), a software tool that allows the user to automatically perform numerical computation without any programming activity. The user has just to express his computational problem in the usual mathematical language found in written books, and to typeset it using \latex for a well-formatted printout. CfL is designed so that it parses a LaTeX document to recognize well-defined computational problems. An executable Python script is then automatically generated so that mathematical objects are encoded as Python data objects, and the script's logic reflects an appropriate numerical solution pattern for the recognized computational problem. The results of the numerical computations can also be automatically inserted in a resulting LaTeX document so to be displayed by means of tables and graphics. Therefore, CfL is a numerical problem-solving environment that converts the specification of a mathematical problem into an appropriate resolution pattern that can be directly executed. The use of high-level mathematical abstractions, the familiar LaTeX typesetting and the automated code generation are key design choices that provide ease-of-use and explorative computation, with a negligible overhead

    An overview of Boxed Ambients (Abstract)

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    AbstractIn this lecture we present some work we published in [2,3] and hint at some new current lines of research on information flow and security.More precisely, we describe the calculus of Boxed Ambients a variant of Cardelli and Gordon's Mobile Ambients [4] a calculus of mobile and dynamically reconfigurable agents. Boxed Ambients inherit from Mobile Ambients (part of) the mobility primitives but rely on a completely different model of communication. The new communication primitives fit nicely the design principles of Mobile Ambients, and complement the existing constructs for ambient mobility with finer-grained, and more effective, mechanisms for ambient interaction. As a result Boxed Ambients retain the expressive power and the computational flavor of Ambient Calculus, as well as the elegance of its formal presentation. In addition, they enhance the flexibility of typed communications over Mobile Ambients, and provide new insight into the relationship between synchronous and asynchronous input-output

    PicNIc - Pi-calculus Non-Interference checker

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    PICNIC is a tool for verifying security properties of systems, namely non-interference properties of processes expressed as terms of the pi-calculus with two security levels and declassification primitives. More precisely, it checks whether inserting a process into two different high contexts no information leakage to the low level observers occurs. These properties are decidable over finite control processes, but decidability can be extended by compositionality also to some infinite state processes. Notably, PICNIC has been developed in Fresh OpsilaCaML, a dialect of CaML with native support for binders and fresh/local names; thus, this work can be seen also as a non-trivial case study about the applicability of these new programming languages
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