623 research outputs found

    Evaluation of CNN-based Single-Image Depth Estimation Methods

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    While an increasing interest in deep models for single-image depth estimation methods can be observed, established schemes for their evaluation are still limited. We propose a set of novel quality criteria, allowing for a more detailed analysis by focusing on specific characteristics of depth maps. In particular, we address the preservation of edges and planar regions, depth consistency, and absolute distance accuracy. In order to employ these metrics to evaluate and compare state-of-the-art single-image depth estimation approaches, we provide a new high-quality RGB-D dataset. We used a DSLR camera together with a laser scanner to acquire high-resolution images and highly accurate depth maps. Experimental results show the validity of our proposed evaluation protocol

    Cosmological Density and Power Spectrum from Peculiar Velocities: Nonlinear Corrections and PCA

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    We allow for nonlinear effects in the likelihood analysis of galaxy peculiar velocities, and obtain ~35%-lower values for the cosmological density parameter Om and the amplitude of mass-density fluctuations. The power spectrum in the linear regime is assumed to be a flat LCDM model (h=0.65, n=1, COBE) with only Om as a free parameter. Since the likelihood is driven by the nonlinear regime, we "break" the power spectrum at k_b=0.2 h/Mpc and fit a power law at k>k_b. This allows for independent matching of the nonlinear behavior and an unbiased fit in the linear regime. The analysis assumes Gaussian fluctuations and errors, and a linear relation between velocity and density. Tests using proper mock catalogs demonstrate a reduced bias and a better fit. We find for the Mark3 and SFI data Om_m=0.32+-0.06 and 0.37+-0.09 respectively, with sigma_8*Om^0.6 = 0.49+-0.06 and 0.63+-0.08, in agreement with constraints from other data. The quoted 90% errors include cosmic variance. The improvement in likelihood due to the nonlinear correction is very significant for Mark3 and moderately so for SFI. When allowing deviations from LCDM, we find an indication for a wiggle in the power spectrum: an excess near k=0.05 and a deficiency at k=0.1 (cold flow). This may be related to the wiggle seen in the power spectrum from redshift surveys and the second peak in the CMB anisotropy. A chi^2 test applied to modes of a Principal Component Analysis (PCA) shows that the nonlinear procedure improves the goodness of fit and reduces a spatial gradient of concern in the linear analysis. The PCA allows addressing spatial features of the data and fine-tuning the theoretical and error models. It shows that the models used are appropriate for the cosmological parameter estimation performed. We address the potential for optimal data compression using PCA.Comment: 18 pages, LaTex, uses emulateapj.sty, ApJ in press (August 10, 2001), improvements to text and figures, updated reference

    iPose: Instance-Aware 6D Pose Estimation of Partly Occluded Objects

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    We address the task of 6D pose estimation of known rigid objects from single input images in scenarios where the objects are partly occluded. Recent RGB-D-based methods are robust to moderate degrees of occlusion. For RGB inputs, no previous method works well for partly occluded objects. Our main contribution is to present the first deep learning-based system that estimates accurate poses for partly occluded objects from RGB-D and RGB input. We achieve this with a new instance-aware pipeline that decomposes 6D object pose estimation into a sequence of simpler steps, where each step removes specific aspects of the problem. The first step localizes all known objects in the image using an instance segmentation network, and hence eliminates surrounding clutter and occluders. The second step densely maps pixels to 3D object surface positions, so called object coordinates, using an encoder-decoder network, and hence eliminates object appearance. The third, and final, step predicts the 6D pose using geometric optimization. We demonstrate that we significantly outperform the state-of-the-art for pose estimation of partly occluded objects for both RGB and RGB-D input

    Estimating Depth from RGB and Sparse Sensing

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    We present a deep model that can accurately produce dense depth maps given an RGB image with known depth at a very sparse set of pixels. The model works simultaneously for both indoor/outdoor scenes and produces state-of-the-art dense depth maps at nearly real-time speeds on both the NYUv2 and KITTI datasets. We surpass the state-of-the-art for monocular depth estimation even with depth values for only 1 out of every ~10000 image pixels, and we outperform other sparse-to-dense depth methods at all sparsity levels. With depth values for 1/256 of the image pixels, we achieve a mean absolute error of less than 1% of actual depth on indoor scenes, comparable to the performance of consumer-grade depth sensor hardware. Our experiments demonstrate that it would indeed be possible to efficiently transform sparse depth measurements obtained using e.g. lower-power depth sensors or SLAM systems into high-quality dense depth maps.Comment: European Conference on Computer Vision (ECCV) 2018. Updated to camera-ready version with additional experiment

    The devil is in the decoder

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    Many machine vision applications require predictions for every pixel of the input image (for example semantic segmentation, boundary detection). Models for such problems usually consist of encoders which decreases spatial resolution while learning a high-dimensional representation, followed by decoders who recover the original input resolution and result in low-dimensional predictions. While encoders have been studied rigorously, relatively few studies address the decoder side. Therefore this paper presents an extensive comparison of a variety of decoders for a variety of pixel-wise prediction tasks. Our contributions are: (1) Decoders matter: we observe significant variance in results between different types of decoders on various problems. (2) We introduce a novel decoder: bilinear additive upsampling. (3) We introduce new residual-like connections for decoders. (4) We identify two decoder types which give a consistently high performance

    Accurate and linear time pose estimation from points and lines

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    The final publication is available at link.springer.comThe Perspective-n-Point (PnP) problem seeks to estimate the pose of a calibrated camera from n 3Dto-2D point correspondences. There are situations, though, where PnP solutions are prone to fail because feature point correspondences cannot be reliably estimated (e.g. scenes with repetitive patterns or with low texture). In such scenarios, one can still exploit alternative geometric entities, such as lines, yielding the so-called Perspective-n-Line (PnL) algorithms. Unfortunately, existing PnL solutions are not as accurate and efficient as their point-based counterparts. In this paper we propose a novel approach to introduce 3D-to-2D line correspondences into a PnP formulation, allowing to simultaneously process points and lines. For this purpose we introduce an algebraic line error that can be formulated as linear constraints on the line endpoints, even when these are not directly observable. These constraints can then be naturally integrated within the linear formulations of two state-of-the-art point-based algorithms, the OPnP and the EPnP, allowing them to indistinctly handle points, lines, or a combination of them. Exhaustive experiments show that the proposed formulation brings remarkable boost in performance compared to only point or only line based solutions, with a negligible computational overhead compared to the original OPnP and EPnP.Peer ReviewedPostprint (author's final draft

    Some open questions in "wave chaos"

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    The subject area referred to as "wave chaos", "quantum chaos" or "quantum chaology" has been investigated mostly by the theoretical physics community in the last 30 years. The questions it raises have more recently also attracted the attention of mathematicians and mathematical physicists, due to connections with number theory, graph theory, Riemannian, hyperbolic or complex geometry, classical dynamical systems, probability etc. After giving a rough account on "what is quantum chaos?", I intend to list some pending questions, some of them having been raised a long time ago, some others more recent

    Can ground truth label propagation from video help semantic segmentation?

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    For state-of-the-art semantic segmentation task, training convolutional neural networks (CNNs) requires dense pixelwise ground truth (GT) labeling, which is expensive and involves extensive human effort. In this work, we study the possibility of using auxiliary ground truth, so-called \textit{pseudo ground truth} (PGT) to improve the performance. The PGT is obtained by propagating the labels of a GT frame to its subsequent frames in the video using a simple CRF-based, cue integration framework. Our main contribution is to demonstrate the use of noisy PGT along with GT to improve the performance of a CNN. We perform a systematic analysis to find the right kind of PGT that needs to be added along with the GT for training a CNN. In this regard, we explore three aspects of PGT which influence the learning of a CNN: i) the PGT labeling has to be of good quality; ii) the PGT images have to be different compared to the GT images; iii) the PGT has to be trusted differently than GT. We conclude that PGT which is diverse from GT images and has good quality of labeling can indeed help improve the performance of a CNN. Also, when PGT is multiple folds larger than GT, weighing down the trust on PGT helps in improving the accuracy. Finally, We show that using PGT along with GT, the performance of Fully Convolutional Network (FCN) on Camvid data is increased by 2.7%2.7\% on IoU accuracy. We believe such an approach can be used to train CNNs for semantic video segmentation where sequentially labeled image frames are needed. To this end, we provide recommendations for using PGT strategically for semantic segmentation and hence bypass the need for extensive human efforts in labeling.Comment: To appear at ECCV 2016 Workshop on Video Segmentatio

    NODIS: Neural Ordinary Differential Scene Understanding

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    Semantic image understanding is a challenging topic in computer vision. It requires to detect all objects in an image, but also to identify all the relations between them. Detected objects, their labels and the discovered relations can be used to construct a scene graph which provides an abstract semantic interpretation of an image. In previous works, relations were identified by solving an assignment problem formulated as Mixed-Integer Linear Programs. In this work, we interpret that formulation as Ordinary Differential Equation (ODE). The proposed architecture performs scene graph inference by solving a neural variant of an ODE by end-to-end learning. It achieves state-of-the-art results on all three benchmark tasks: scene graph generation (SGGen), classification (SGCls) and visual relationship detection (PredCls) on Visual Genome benchmark

    SG-VAE: Scene Grammar Variational Autoencoder to Generate New Indoor Scenes

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    Deep generative models have been used in recent years to learn coherent latent representations in order to synthesize high-quality images. In this work, we propose a neural network to learn a generative model for sampling consistent indoor scene layouts. Our method learns the co-occurrences, and appearance parameters such as shape and pose, for different objects categories through a grammar-based auto-encoder, resulting in a compact and accurate representation for scene layouts. In contrast to existing grammar-based methods with a user-specified grammar, we construct the grammar automatically by extracting a set of production rules on reasoning about object co-occurrences in training data. The extracted grammar is able to represent a scene by an augmented parse tree. The proposed auto-encoder encodes these parse trees to a latent code, and decodes the latent code to a parse tree, thereby ensuring the generated scene is always valid. We experimentally demonstrate that the proposed auto-encoder learns not only to generate valid scenes (i.e. the arrangements and appearances of objects), but it also learns coherent latent representations where nearby latent samples decode to similar scene outputs. The obtained generative model is applicable to several computer vision tasks such as 3D pose and layout estimation from RGB-D data
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