300 research outputs found
Ugly Laws
So-called “ugly laws” were mostly municipal statutes in the United States that outlawed the appearance in public of people who were, in the words of one of these laws, “diseased, maimed, mutilated, or in any way deformed, so as to be an unsightly or disgusting object” (Chicago City Code 1881). Although the moniker “ugly laws” was coined to refer collectively to such ordinances only in 1975 (Burgdorf and Burgdorf 1975), it has become the primary way to refer to such laws, which targeted the overlapping categories of the poor, the homeless, vagrants, and those with visible disabilities. Enacted and actively enforced between the American Civil War (1867) and World War I (1918), such laws and their enforcement can tell us much about the very sorts of people who were also, a generation later, subject to explicitly eugenic laws, such as sterilization legislation. And like eugenic laws and policies, such laws continue to affect the lives of people with disabilities to this day (Schweik 2011)
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Governing Knowledge Commons
Over the last decade or more, there has been a detectable and growing dissatisfaction among students with the status quo in the way the society works. Students have witnessed terrorism, long-term war, a great recession, the Occupy movement, effects of climate change and worse projections to come, and most recently, a global pandemic with a great impact on the economy. Many students are looking for models of hope and alternatives to the status quo on how society at local, regional and global levels might operate to collectively address problems.
In this course, we will review historical and contemporary commons cases. [Note: Some of you might ask: “What exactly are commons”? This will be a question we will examine throughout the course, but I include three different definitions or descriptions in the box on the next page.]
We will explore how these forms of social organization might be used to change the way we humans interact. Central to these discussions will be learning methods for studying commons governance, called Institutional Analysis, and a focal activity in the course will be a project where we study the governance and management of one or more active commons cases. Our overall goal is to study and investigate both successful and unsuccessful cases, and get inspired
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Successful and Abandoned Sourceforge.Net Projects in the Initiation Stage
[first paragraph] Chapter 6 provided an open source project success and abandonment dependent variable. Chapter 7 described data available in the Sourceforge.net repository and linked these data to various independent variable concepts and hypotheses presented in the theoretical part of this book. Chapter 7 also described the Classification Tree and Random Forest statistical approaches we use in this and the following chapter. This chapter presents the results of the Classification Tree analysis for successful and abandoned projects in the Initiation Stage, which in Chapter 3 (Figure 3.2), we defined as the period before and up to the time when a project completes a first release of its software. Readers are encouraged to review Chapter 6 (especially Table 6.1) for specifics on how we operationalized this definition as well as the other Initiation Stage dependent variable categories (e.g., Abandoned in Initiation, Indeterminate in Initiation)
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The Open Source Software Ecosystem
[first paragraph] Open source research in the late 1990s and early 2000\u27s described open source development projects as all-volunteer endeavors without the existence of monetary incentives (Chakravarty, Haruvy and Wu, 2007), and relatively recent empirical studies (Ghosh, 2005; Wolf {{243}}) confirm that a sizable percentage of open source developers are indeed volunteers.1 Open source development projects involving more than one developer were seen to follow a “hacker ethic” (Himanen, 2000; von Hippel and von Krogh, 2003) where individuals freely give away and exchange software they had written so that it could be modified and built upon, with an expectation of reciprocation. An early puzzle, of particular interest to economists, was why people would voluntarily contribute their ideas and time to these projects (Lerner and Tirole {{243}}. We\u27ll focus on these fine-scale behavioral questions in Chapter 3, and will explain that there are clear reasons – such as distance learning, signaling, enjoyment, and “user-driven innovation” based on a need (von Hippel, 2005) – that motivate these volunteers to participate
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Brooks\u27 Versus Linus\u27 Law: An Empirical Test of Open Source Projects
Free/Libre and Open Source Software (FOSS) projects are Internet-based collaborations consisting of volunteers and paid professionals who come together to create computer software..
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Open Source Software Collaboration: Foundational Concepts and an Empirical Analysis
This paper has three primary goals. First, we provide an overview on some foundational concepts – “peer-production,” “user-centric innovation,” “crowdsourcing,” “task granularity,” and yes, open source and open content – for they are key elements of Internet-based collaboration we see today. Second, through this discussion on foundational concepts, we hope to make it clear why people interested in collaborative public management and administration should care about open source and open source-like collaboration. After this argument is made, we provide a very condensed summary of where we are to date on open source collaboration research. The goal of that research is to learn about the factors that lead to successful or abandoned collaborations in the open source domain, in part to help us understand how “open source-like” collaborations can be deployed in areas outside of software. We have a lot to cover. Let’s get right to it
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Volume Introduction Letter
This Conference Proceedings is a collection of outstanding papers and posters submitted to the Academic Program of the International Conference for Free and Open Source Software for Geospatial (FOSS4G), 14th to 19th August 2017 in Boston, U.S.A
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