2 research outputs found

    Evaluating an Ordered List of Recommended Physical Activities within Health Care System

    No full text
    Information and communication technologies make it possible to bridge the gap and time barriers in the flow of health information and knowledge, allowing every involved part in the health process to have access to the information. This approach provides the knowledge of the individual to contribute effectively to the improvement in human health. But also, helps the collective knowledge effectively to solve health problems on individual level. In this paper we are evaluating the algorithm that generates recommendation for users. We are using simulations on generic data to see how different types of activities are affecting the accuracy of the algorithm. On the basis of the performed activities and blood glucose measurements, our recommendation algorithm should determine list of activities that have bigger influence on the change of the blood glucose levels. Generic data for our simulations are based on modeling of food intake and physical activity influence over the blood glucose level

    Aesthetics in Human-Computer Interaction: Views and Reviews

    No full text
    There is a growing interest of aesthetics issues in Human-Computer Interaction (HCI) in the recent days. In this article we present our literature review where we investigate where and how aesthetics has been addressed by the HCI researchers. Our objective is to find out the sectors in HCI where aesthetics has a role to play. Aesthetics in HCI can be the common interest that involves both art and technology in HCI research to facilitate from each others discipline in the form of mutual interaction
    corecore