30,002 research outputs found

    Inclusion agglomeration in electrified molten metal: thermodynamic consideration

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    The effect of electric current on inclusion agglomeration in molten metal has been investigated. It is found that the agglomeration is dependent on the electric current density, distance between inclusions and orientation of electric field. Electric current retards the agglomeration unless two inclusions are aligned along or closely to the current flow streamlines and the distance between inclusions is less than a critical value. The mechanism is also validated in the computation of cluster agglomeration. The numerical results provide a comprehensive indication for the current-induced inclusion removal and current-induced inclusion elongation. When the inclusions are in long-thin shape, the calculation predicts the current-induced microstructure alignment and current-induced microstructure refinement phenomena

    Sketch-based virtual human modelling and animation

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    Animated virtual humans created by skilled artists play a remarkable role in today’s public entertainment. However, ordinary users are still treated as audiences due to the lack of appropriate expertise, equipment, and computer skills. We developed a new method and a novel sketching interface, which enable anyone who can draw to “sketch-out” 3D virtual humans and animation. We devised a “Stick FigureFleshing-outSkin Mapping” graphical pipeline, which decomposes the complexity of figure drawing and considerably boosts the modelling and animation efficiency. We developed a gesture-based method for 3D pose reconstruction from 2D stick figure drawings. We investigated a “Creative Model-based Method”, which performs a human perception process to transfer users’ 2D freehand sketches into 3D human bodies of various body sizes, shapes and fat distributions. Our current system supports character animation in various forms including articulated figure animation, 3D mesh model animation, and 2D contour/NPR animation with personalised drawing styles. Moreover, this interface also supports sketch-based crowd animation and 2D storyboarding of 3D multiple character interactions. A preliminary user study was conducted to support the overall system design. Our system has been formally tested by various users on Tablet PC. After minimal training, even a beginner can create vivid virtual humans and animate them within minutes

    Sketching-out virtual humans: From 2d storyboarding to immediate 3d character animation

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    Virtual beings are playing a remarkable role in today’s public entertainment, while ordinary users are still treated as audiences due to the lack of appropriate expertise, equipment, and computer skills. In this paper, we present a fast and intuitive storyboarding interface, which enables users to sketch-out 3D virtual humans, 2D/3D animations, and character intercommunication. We devised an intuitive “stick figurefleshing-outskin mapping” graphical animation pipeline, which realises the whole process of key framing, 3D pose reconstruction, virtual human modelling, motion path/timing control, and the final animation synthesis by almost pure 2D sketching. A “creative model-based method” is developed, which emulates a human perception process, to generate the 3D human bodies of variational sizes, shapes, and fat distributions. Meanwhile, our current system also supports the sketch-based crowd animation and the storyboarding of the 3D multiple character intercommunication. This system has been formally tested by various users on Tablet PC. After minimal training, even a beginner can create vivid virtual humans and animate them within minutes

    Sketching-out virtual humans: A smart interface for human modelling and animation

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    In this paper, we present a fast and intuitive interface for sketching out 3D virtual humans and animation. The user draws stick figure key frames first and chooses one for “fleshing-out” with freehand body contours. The system automatically constructs a plausible 3D skin surface from the rendered figure, and maps it onto the posed stick figures to produce the 3D character animation. A “creative model-based method” is developed, which performs a human perception process to generate 3D human bodies of various body sizes, shapes and fat distributions. In this approach, an anatomical 3D generic model has been created with three distinct layers: skeleton, fat tissue, and skin. It can be transformed sequentially through rigid morphing, fatness morphing, and surface fitting to match the original 2D sketch. An auto-beautification function is also offered to regularise the 3D asymmetrical bodies from users’ imperfect figure sketches. Our current system delivers character animation in various forms, including articulated figure animation, 3D mesh model animation, 2D contour figure animation, and even 2D NPR animation with personalised drawing styles. The system has been formally tested by various users on Tablet PC. After minimal training, even a beginner can create vivid virtual humans and animate them within minutes

    Radiative and Collisional Jet Energy Loss in a Quark-Gluon Plasma

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    We calculate radiative and collisional energy loss of hard partons traversing the quark-gluon plasma created at RHIC and compare the respective size of these contributions. We employ the AMY formalism for radiative energy loss and include additionally energy loss by elastic collisions. Our treatment of both processes is complete at leading order in the coupling, and accounts for the probabilistic nature of jet energy loss. We find that a solution of the Fokker-Planck equation for the probability density distributions of partons is necessary for a complete calculation of the nuclear modification factor RAAR_{AA} for pion production in heavy ion collisions. It is found that the magnitude of RAAR_{AA} is sensitive to the inclusion of both collisional and radiative energy loss, while the average energy is less affected by the addition of collisional contributions. We present a calculation of RAAR_{AA} for π0\pi^0 at RHIC, combining our energy loss formalism with a relativistic (3+1)-dimensional hydrodynamic description of the thermalized medium.Comment: 4 pages, 4 figures, contributed to Quark Matter 2008, Jaipur, Indi

    Critical behaviour of a spin-tube model in a magnetic field

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    We show that the low-energy physics of the spin-tube model in presence of a critical magnetic field can be described by a broken SU(3) spin chain. Using the Lieb-Schultz-Mattis Theorem we characterize the possible magnetization plateaus and study the critical behavior in the region of transition between the plateaus m=1/2 and m=3/2 by means of renormalization group calculations performed on the bosonized effective continuum field theory. We show that in certain regions of the parameter space of the effective theory the system remains gapless, and we compute the spin-spin correlation functions in these regions. We also discuss the possibility of a plateau at m=1, and show that although there exists in the continuum theory a term that might cause the appearance of a plateau there, such term is unlikely to be relevant. This conjecture is proved by DMRG techniques. The modifications of the three-leg ladder Hamiltonian that might show plateaus at m =1,5/6,7/6 are discussed, and we give the expected form of correlation functions on the m=1 plateau.Comment: RevTeX, 43 pages, 5 EPS figure

    Cryptanalysis of the Hillery-Buzek-Berthiaume quantum secret-sharing protocol

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    The participant attack is the most serious threat for quantum secret-sharing protocols. We present a method to analyze the security of quantum secret-sharing protocols against this kind of attack taking the scheme of Hillery, Buzek, and Berthiaume (HBB) [Phys. Rev. A 59 1829 (1999)] as an example. By distinguishing between two mixed states, we derive the necessary and sufficient conditions under which a dishonest participant can attain all the information without introducing any error, which shows that the HBB protocol is insecure against dishonest participants. It is easy to verify that the attack scheme of Karlsson, Koashi, and Imoto [Phys. Rev. A 59, 162 (1999)] is a special example of our results. To demonstrate our results further, we construct an explicit attack scheme according to the necessary and sufficient conditions. Our work completes the security analysis of the HBB protocol, and the method presented may be useful for the analysis of other similar protocols.Comment: Revtex, 7 pages, 3 figures; Introduction modifie

    Radiative and Collisional Energy Loss, and Photon-Tagged Jets at RHIC

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    The suppression of single jets at high transverse momenta in a quark-gluon plasma is studied at RHIC energies, and the additional information provided by a photon tag is included. The energy loss of hard jets traversing through the medium is evaluated in the AMY formalism, by consistently taking into account the contributions from radiative events and from elastic collisions at leading order in the coupling. The strongly-interacting medium in these collisions is modelled with (3+1)-dimensional ideal relativistic hydrodynamics. Putting these ingredients together with a complete set of photon-production processes, we present a calculation of the nuclear modification of single jets and photon-tagged jets at RHIC.Comment: 4 pages, 4 figures, contributed to the 3rd International Conference on Hard and Electro-Magnetic Probes of High-Energy Nuclear Collisions (Hard Probes 2008), typos corrected, published versio

    Jet Modification in a Brick of QGP Matter

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    We have implemented the LPM effect into a microscopic transport model with partonic degrees of freedom by following the algorithm of Zapp & Wiedemann. The Landau-Pomeranchuk-Migdal (LPM) effect is a quantum interference process that modifies the emission of radiation in the presence of a dense medium. In QCD this results in a quadratic length dependence for radiative energy loss. This is an important effect for the modification of jets by their passage through the QGP. We verify the leading parton energy loss in the model against the leading order Baier-Dokshitzer-Mueller-Peigne-Schiff-Zakharov (BDMPS-Z) result. We apply our model to the recent observations of the modification of di-jets at the LHC.Comment: Presented at Panic 1
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