4 research outputs found

    Skeleton-Based Attention Mask for Pedestrian Attribute Recognition Network

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    This paper presents an extended model for a pedestrian attribute recognition network utilizing skeleton data as a soft attention model to extract a local feature corresponding to a specific attribute. This technique helped keep valuable information surrounding the target area and handle the variation of human posture. The attention masks were designed to focus on the partial and the whole-body regions. This research utilized an augmented layer for data augmentation inside the network to reduce over-fitting errors. Our network was evaluated in two datasets (RAP and PETA) with various backbone networks (ResNet-50, Inception V3, and Inception-ResNet V2). The experimental result shows that our network improves overall classification performance with a mean accuracy of about 2–3% in the same backbone network, especially local attributes and various human postures

    Interactive Search or Sequential Browsing? A Detailed Analysis of the VBS 2018

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    This work summarizes the findings of the 7th iteration of the Video Browser Showdown (VBS) competition organized as a workshop at the 24th International Conference on Multimedia Modeling in Bangkok. The competition focuses on video retrieval scenarios in which the searched scenes were either previously observed or described by another person (i.e., an example shot is not available). During the event, nine teams competed with their video retrieval tools in providing access to a shared video collection with 600 hours of video content. Evaluation objectives, rules, scoring, tasks, and all participating tools are described in the article. In addition, we provide some insights into how the different teams interacted with their video browsers, which was made possible by a novel interaction logging mechanism introduced for this iteration of the VBS. The results collected at the VBS evaluation server confirm that searching for one particular scene in the collection when given a limited time is still a challenging task for many of the approaches that were showcased during the event. Given only a short textual description, finding the correct scene is even harder. In ad hoc search with multiple relevant scenes, the tools were mostly able to find at least one scene, whereas recall was the issue for many teams. The logs also reveal that even though recent exciting advances in machine learning narrow the classical semantic gap problem, user-centric interfaces are still required to mediate access to specific content. Finally, open challenges and lessons learned are presented for future VBS events
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