2 research outputs found

    Pembuatan Game Zombie Shooter Berbasis Android Menggunakan Unity 3d

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    Zombie Shooter is a game with a dual-stick shooter genre, sub-genre of action games. Dual-stick shooter is a game that implements virtual thumbstick to control player character. The game designed using Unity 5.2.0 with C# and JavaScript languages. The 3D graphics and components are designed using Blender 2.73a. The camera angle in the game is using isometric camera. Player must survive and complete the mission while zombie come and attack the player. The player must complete the mission before the time out.This game was tested by using blackbox testing method, alpha testing method, and beta testing method. The results indicate that Zombie Shooter can entertain the players because this game is packed in 3D graphics, can be played anywhere (portable), and have a range of different missions

    Australian, Malaysian and Indonesian accounting academics\u27 teaching experiences during the COVID-19 pandemic

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    This study analyses and presents accounting academics\u27 experiences in six universities in Australia, Malaysia, and Indonesia to adapt to the swift change to the remote virtual classroom delivery model forced by the COVID-19 pandemic, while also gaining valuable lessons from this unique situation. In this study, autoethnography\u27s basic principles were used. The main results suggest that the universities\u27 combined current information and communication technologies, learning management systems, blended learning experiences, training, and supports, although not without hitches, were able to accommodate the shift to a remote virtual classroom model quite effectively. However, the move to fully online assessment has been conceded to likely increase the embedded risk of student cheating. The availability of reliable internet connection for students is also crucial in ensuring access equality and effective remote virtual classroom delivery
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