4,730 research outputs found

    Molecular Dynamics Simulation of Macromolecules Using Graphics Processing Unit

    Full text link
    Molecular dynamics (MD) simulation is a powerful computational tool to study the behavior of macromolecular systems. But many simulations of this field are limited in spatial or temporal scale by the available computational resource. In recent years, graphics processing unit (GPU) provides unprecedented computational power for scientific applications. Many MD algorithms suit with the multithread nature of GPU. In this paper, MD algorithms for macromolecular systems that run entirely on GPU are presented. Compared to the MD simulation with free software GROMACS on a single CPU core, our codes achieve about 10 times speed-up on a single GPU. For validation, we have performed MD simulations of polymer crystallization on GPU, and the results observed perfectly agree with computations on CPU. Therefore, our single GPU codes have already provided an inexpensive alternative for macromolecular simulations on traditional CPU clusters and they can also be used as a basis to develop parallel GPU programs to further speedup the computations.Comment: 21 pages, 16 figure

    A complete tree-level dictionary between simplified BSM models and SMEFT (d ≤\leq 7) operators

    Full text link
    Finding all possible UV resonances of effective operators is an important task in the bottom-up approach of effective field theory. We present all the tree-level UV resonances for the dimension-5, -6 and -7 operators in the Standard Model effective field theory (SMEFT), and then obtain the correspondence between the UV resonances and the effective operators from the relations among their Wilson coefficients, through the functional matching and operator reduction procedure. This provides a cross-dimension UV/IR dictionary for the SMEFT at tree-level, and the methods used here, especially the on-shell construction of general UV Lagrangian and the systematic reduction of operators, are extendable for UV resonances of d≥8d \geq 8 operators in SMEFT and other EFTs.Comment: 55 pages, 1 figure, 12 table

    Turning a CLIP Model into a Scene Text Detector

    Full text link
    The recent large-scale Contrastive Language-Image Pretraining (CLIP) model has shown great potential in various downstream tasks via leveraging the pretrained vision and language knowledge. Scene text, which contains rich textual and visual information, has an inherent connection with a model like CLIP. Recently, pretraining approaches based on vision language models have made effective progresses in the field of text detection. In contrast to these works, this paper proposes a new method, termed TCM, focusing on Turning the CLIP Model directly for text detection without pretraining process. We demonstrate the advantages of the proposed TCM as follows: (1) The underlying principle of our framework can be applied to improve existing scene text detector. (2) It facilitates the few-shot training capability of existing methods, e.g., by using 10% of labeled data, we significantly improve the performance of the baseline method with an average of 22% in terms of the F-measure on 4 benchmarks. (3) By turning the CLIP model into existing scene text detection methods, we further achieve promising domain adaptation ability. The code will be publicly released at https://github.com/wenwenyu/TCM.Comment: CVPR202
    • …
    corecore