13 research outputs found

    Turkish Preschool Teachers\u27 Beliefs and Practices Related to Two Dimensions of Developmentally Appropriate Classroom Management

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    The purpose of this study was to describe to what extent four preschool teachers in Turkey have developmentally appropriate beliefs and practices related to two dimensions of classroom management. The participants of the study were four female teachers working in Ankara. The data of this study were collected through a demographic information protocol, interviews, classroom observations, and a document review. The findings of the study showed that preschool teachers\u27 beliefs were closer to developmentally appropriate practices than their self-reported and actual practices. Also, teachers\u27 actual practices were mainly influenced by the physical characteristics of the schools and children\u27s characteristics

    Game scenes: theorizing digital game audiences

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    This article develops and expands on earlier work of the authors, which posits the idea of considering gamers as a (media) audience—enabling parallels to be drawn with wider literatures and debates on audience research and media fan cultures. In particular, drawing on some illustrative examples from qualitative research (funded by the British Academy) into the everyday lives of gamers, this article suggests that the concept of ‘‘scene’’ (borrowed most notably from music fan studies) allows us to understand how gaming and game-related narratives are located within the ordinary and everyday lives of gamers but take on greater significance within certain physical locations
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