3,469 research outputs found

    A irrigação de pomares cítricos em Sergipe.

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    bitstream/item/26149/1/f-18.pd

    Find_Me: IoT indoor guidance system

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    This work presents an approach to combine location information from beacons and local building information to give real time location and guidance to a user inside a building. This information can help users orientation inside unknown buildings and the data stored from different users can provide useful information about users movements inside public building. Beacons are installed on the building and emit signals that give a geographic position with an associated imprecision, related with Bluetooth’s range. This uncertainty is handle by building layout and users’ movement in a developed system that maps users position, gives guidance and store user movements. This system is based on a App (Find Me!) for Android OS (Operating System) which captures the Bluetooth Low Energy (BLE) signal coming from the beacon(s) and shows, through a map, the location of the user ‘s smart phone and guide him to the desired destinationinfo:eu-repo/semantics/acceptedVersio

    Robotic construction analysis: Simulation with virtual reality

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    Advances in robotic construction are evident and increasing every year, bringing present and potential improvements. However, the economic and social impacts are hard to assess and quantify without physical in situ testing, which is expensive and time-consuming. This paper presents a methodology for the simulation of robotic construction technologies, namely drones, using a virtual reality environment. Our hypothesis is that a virtual reality simulation of a robotic construction (H1) has the potential of increasing the precision of predicting the construction duration and cost and (H2) allows for the detection of construction problems. The study begins with a review of the literature on drones, robotic arms, and hybrid automatic construction solutions, as well as virtual reality construction simulations, summarising the robotic technologies currently being used, mainly in academic research, to assemble construction elements. It then proposes a construction simulation methodology applied to three architectonic elements to analyse different approaches and different scenarios for robotic construction simulation methodology. A construction simulation is tested, and the data is analysed and compared with traditional construction methods, focussing on construction time and costs.info:eu-repo/semantics/publishedVersio

    Atlas de qualidade da água subterrânea no estado de Sergipe com fins de irrigação.

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    bitstream/CPATC-2009-09/20369/1/f_10_2008.pd

    Regionalização de parâmetros de qualidade das águas subterrâneas para irrigação no estado de Sergipe.

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    bitstream/CPATC-2009-09/20698/1/bp_36.pd
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