3 research outputs found

    Sistem Pendukung Keputusan Menentukan Penerima Beasiswa Berprestasi Pada Program Studi Teknik Informatika Dengan Menggunakan Metode Simple Additive Weighting

    Full text link
    Sistem Pendukung Keputusan adalah sistem informasi terkomputerisasi, untuk menghasilkan alternatif keputusan untuk membantu sisi tertentu tentang penanganan masalah data yang digunakan. Sistem Pendukung Keputusan hanya menyediakan keputusan alternatif, sedangkan keputusan akhir masih ditentukan oleh pembuat keputusan. Fakultas Teknik dalam menyelengarakan pendidikan memberikan layanan dan Fasilitas, yang memadai untuk mahasiswa yang berkuliah di Fakultas Teknik sebagai media pendukung dari pengembangan pendidikan Dalam pengembangan pendidikan untuk mahasiswa tidak hanya pelayanan dan Fasiltias namun ada berupa bantuan dalam biaya pendidikan. Bantuan biaya pendidikan yang dimaksud berupa program beasiswa Program beasiswa ini diharapkan dapat memacu minat mahasiswa dalam belajar menjadi lebih baik. Salah satunya adalah program beasiswa berprestasi.Program beasiswa berprestasi diadakan untuk meringankan beban biaya perkuliahan mahasiswa dalam menempuh masa studi kuliah khususnya dalam masalah biaya. Metode yang digunakan dalam menentukan beasiswa berprestasi adalah Metode Simple Additive Weighting (SAW).&nbsp

    Penerapan Element Gamifikasi pada Pengembangan Layanan Digital Library Berbasis Web (Studi Kasus: Man 2 Mojokerto

    Full text link
    MAN 2 Mojokerto Library is located at RA Basuni No. 306 Sooko, North Daleman, Japan, Kec. Sooko, Mojokerto. This library has a large collection of textbooks and non-lessons, both in print and electronic form. The library has several services including, borrowing and returns. The library wants to apply the reading culture to the community of MAN 2 Mojokerto, and wants to develop existing services in the library because the existing services are less diverse. The solution given to the problem is to develop library services into digital libraries by applying existing gamification elements such as Challange & Quest to increase the interest in reading library by answering questions from the e-book that has been read, leaderboards are used to encourage library to be diligent in reading e-books and answering as many questions as possible by displaying the percentage of attendance and activity of the library, Point is used to encourage library to often answer questions and motivate library to come to the library to borrow books for a longer time by exchange points earned, and utilization of E-books also helps the development of digital library services. Layanan tersebut dapat diakses kapan saja tanpa terbatas ruang maupun waktu sehingga civitas sekolah dapat menggunakannya secara langsung. Selain itu layanan yang ada mendukung perpustakaan dalam menerapkan budaya membaca disekolah. Elemen-elemen gamification yang digunakan yaitu Point, Leaderboard, Challenges & Quests. Berdasarkan hasil uji coba, 46,9% jawaban siswa aplikasi ini sangat menarik, 40,6% aplikasi ini menarik, dan 12,5% aplikasi ini cukup menarik dan 50% jawaban pustakawan aplikasi ini sangat membantu dan 50% aplikasi ini membantu.layanan ini dapat membantu dan mempermudah pemustaka maupun pustakawan dalam melakukan proses membaca maupun pengelolaan data dan laporan

    Upaya Meningkatkan Deteksi Dini Kanker Payudara di SMKN 1 Cijulang Kabupaten Pangandaran

    Full text link
    EFFORTS TO IMPROVE EARLY DETECTION OF BREAST CANCER IN CIJULANG 1 VOCATIONAL HIGH SCHOOL, PANGANDARAN REGENCY. The high mortality rate of breast cancer (BC) patients in Indonesia is associated with conditions of most patients come to doctor in an advanced stage of BC. This is due to the low BC awareness of Indonesian women. This community service program (PPM) is intended to increase knowledge of adolescent women about early detection of BC. This action was conducted by BC awareness workshop to 114 female students of Vocational High School (SMK) 1 Cijulang, Pangandaran district, West Java. The profile of participants showed that 64% of participants are 17 years old and mostly from Cijulang and Cimerak sub-districts. In addition, the majority of participants were not aware of BC, indicated by lack of knowledge of BC signs and symptoms (97%), and low confident of doing breast self-examination (BSE) (30%). Moreover, there were 7% of the participants were smoking which is known to be one of the major risk factors for BC. These findings point out conducting a program for increasing BC awareness among students. The program was managed by mini-lecture that focuses on BC risk factors, BC early detection and BSE (SADARI) using videos and simulation on a mannequin. This program was expected to have an impact on their families, indirectly. Ultimately, this will increase the finding of new cases of BC which will increase their life expectancy
    corecore