11 research outputs found

    Metaphors for Social Relationships in 3D Virtual Worlds

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    ABSTRACT A number of conceptual metaphors have been previously suggested for identity management, including, for example, theatre stage, onion layers, and identity segments. Based on an analysis of 30 in-depth interviews with Second Life residents, we examine the extent to which these metaphors can be used to explain experiences of social relationships in and across virtual and material worlds. The data suggest that these metaphors are relevant to social interactions in and across virtual and material environments: individuals perform on a stage to and with others, they gradually reveal layers of themselves, and they distinguish between segments of their identity in different social situations. At the same time, these metaphors do not explain all experiences, pointing to future research on virtual environments, social relationships, and identity management

    Expanding our Teaching Effectiveness: Understanding our Responses to “In-The-Moment” Classroom Events

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    Responses to “in-the-moment” events—defined as events that take an unexpected and potentially negative turn and that require immediate unplanned responses, which may affect the continued integrity and effectiveness of the learning environment—are examined as formative of teaching effectiveness. It is argued that teacher flexibility when responding is a key factor for effectiveness. Using experiential learning theory as a framework, the concept of flexibility in responding to such events is explored. Case studies of actual teaching situations are used as the authors illustrate the application of the framework and offer strategies for increasing response flexibility

    Mining Videotapes for Evidence of Learning

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    Peer Reviewedhttp://deepblue.lib.umich.edu/bitstream/2027.42/68789/2/10.1177_105649269212005.pd
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