5 research outputs found

    sj-pdf-1-mde-10.1177_23821205231225922 - Supplemental material for The House Cup: Using Longitudinal Gamification to Improve Didactic Attendance

    No full text
    Supplemental material, sj-pdf-1-mde-10.1177_23821205231225922 for The House Cup: Using Longitudinal Gamification to Improve Didactic Attendance by Brian P Elliott, Joseph Glendening, Sahana Venkatesh, Ammar Ahmad, James Prister and Kathryn M Burtson in Journal of Medical Education and Curricular Development</p

    sj-docx-2-mde-10.1177_23821205231225922 - Supplemental material for The House Cup: Using Longitudinal Gamification to Improve Didactic Attendance

    No full text
    Supplemental material, sj-docx-2-mde-10.1177_23821205231225922 for The House Cup: Using Longitudinal Gamification to Improve Didactic Attendance by Brian P Elliott, Joseph Glendening, Sahana Venkatesh, Ammar Ahmad, James Prister and Kathryn M Burtson in Journal of Medical Education and Curricular Development</p
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