372 research outputs found
A Note on Ostrowski's Inequality
This paper deals with the problem of estimating the deviation of the values of a function from its mean value. We consider the following special cases: i) the case of random variables (attached to arbitrary probability fields);
ii) the comparison is performed additively or multiplicatively; iii) the mean value is attached to a multiplicative averaging process
Alien Registration- Sirles, Aurelia P. (Lubec, Washington County)
https://digitalmaine.com/alien_docs/1878/thumbnail.jp
Experimental observations of dynamic critical phenomena in a lipid membrane
Near a critical point, the time scale of thermally-induced fluctuations
diverges in a manner determined by the dynamic universality class. Experiments
have verified predicted 3D dynamic critical exponents in many systems, but
similar experiments in 2D have been lacking for the case of conserved order
parameter. Here we analyze time-dependent correlation functions of a quasi-2D
lipid bilayer in water to show that its critical dynamics agree with a recently
predicted universality class. In particular, the effective dynamic exponent
crosses over from to as the correlation
length of fluctuations exceeds a hydrodynamic length set by the membrane and
bulk viscosities.Comment: 5 pages, 3 figures and 2 additional pages of supplemen
An Adaptive and Interactive Storytelling System for Mobile Augmented Reality Ambiance (AISTMAR)
Storytelling being the core part of human experience which can be either embedded or emergent is more effective when it is used in an immersive environment. Interactive storytelling closes the gap between data and action.Mobile augmented reality and interactive storytelling go along with each other because when they are combined an effective, adaptive and exciting learning environment comes into form. In this paper, an adaptive and interactive storytelling system for mobile augmented reality environment is proposed which consists of story manager, story planning engine, story suggestion engine and story generation system and thereby followed by story validation module and finally the AR view of the story is displayed. Marker manager performs the task of marker assignment and integrating marker with story content. Constructive features such as system usabilityscore,pretest and posttest and effectiveness of the methodology was tested through the conducted user study. The results and findings proves that adaptive and interactive storytelling system based on mobile augmented reality system is more effective in terms of user experience and enhanced learnability factor
Apuntes de economÃa doméstica : que contestan, pregunta por pregunta ...
Copia digital. Valladolid : Junta de Castilla y León. ConsejerÃa de Cultura y Turismo, 2009-201
EVALUASI PROGRAM PELATIHAN PADA LEVEL I BERDASARKAN MODEL KIRKPATRICK PADA KARYAWAN PT. BM SEMARANG
Penelitian ini bertujuan untuk mengetahui Evaluasi Program Pelatihan Pada Level I Berdasarkan Model Kirkpatrick Pada Karyawan PT. BM (Bank Mandiri) Semarang. Jenis penelitian ini menggunakan metode kuantitatif dan metode kualitatif (mix method).
Teknik Pengambilan Sampling penelitian ini yaitu purposive sampling dengan menggunakan sampling jenuh atau sensus yaitu dengan menggunakan seluruh populasi. Sampe yang digunakan berjumlah 50 orang. Dalam penelitian ini, metode pengumpulan data yang digunakan yaitu kuesioner dan wawancara. Teknik analisis yang digunakan pada penelitian ini adalah analisis deskriptif, rumus rentang skala (Rs).
Hasil Penelitian ini menunjukan bahwa evaluasi program pelatihan pada level I berdasarkan model Kirkpatrick pada karyawan PT. BM Semarang berjalan dengan baik dimana para karyawan merasa puas dengan komponen pelatihan yang diberikan
- …