406 research outputs found

    Adapting the complexity level of a serious game to the proficiency of players

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    As games are continuously assessing the player, this assessment can be used to adapt the complexity of a game to the proficiency of the player in real time. We performed an experiment to examine the role of dynamic adaptation. In one condition, participants played a version of our serious game for triage training that automatically adapted the complexity level of the presented cases to how well the participant scored previously. Participants in the control condition played a version of the game with no adaptation. The adapted version was significantly more efficient and resulted in higher learning gains per instructional case, but did not lead to a difference in engagement. Adapting games to the proficiency of the player could make serious games more efficient learning tools

    Dikbillen in de Nederlandse rundveehouderij

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    In Nederland zijn dikbillen vrij zeldzaam en is onderzoek naar de oorzaken van het ontstaan en naar de economische waarde van deze dieren zeer beperkt. Daarentegen wordt in België, Frankrijk en Italië op vrij grote schaal gebruik gemaakt van dikbillenen daar is er ook wel onderzoek aan verricht
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