4 research outputs found

    Perception of the relative merits of the participants by treatment condition.

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    7 implies that the selected player deserves to determine the payoff outcomes more than the other, 1 implies the opposite and 4 implies that the two deserve it equally.</p

    Regression results (s.e. in parentheses).

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    Regression results (s.e. in parentheses).</p

    Data_Sheet_1_Color me honest! Time pressure and (dis)honest behavior.ZIP

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    We introduce three modifications to the die-in-a-cup paradigm to gain novel insights into dishonest behavior under time pressure. The regular die is substituted with a custom one that has a distinct color on each side as a way of manipulating familiarity with the decision situation. The cup is substituted with a ‘dice tower' to control the randomization process. Alongside outcome data, we capture mouse cursor trajectories. Results from our preregistered laboratory experiment involving 229 subjects suggest that time pressure increases dishonesty only when the regular die is used. Mouse tracking analysis suggests that it takes more effort to be honest than to lie outright and that partial lying is most difficult.</p

    Presentation_1_Color me honest! Time pressure and (dis)honest behavior.pdf

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    We introduce three modifications to the die-in-a-cup paradigm to gain novel insights into dishonest behavior under time pressure. The regular die is substituted with a custom one that has a distinct color on each side as a way of manipulating familiarity with the decision situation. The cup is substituted with a ‘dice tower' to control the randomization process. Alongside outcome data, we capture mouse cursor trajectories. Results from our preregistered laboratory experiment involving 229 subjects suggest that time pressure increases dishonesty only when the regular die is used. Mouse tracking analysis suggests that it takes more effort to be honest than to lie outright and that partial lying is most difficult.</p
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