4 research outputs found

    Innovation is created by humans, not by systems: an exploration of user involvement in living labs: user motivation versus lead user criteria

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    The past few years companies have become more interested in involving users during the production process of their products. On the other hand, a group of users started to innovate on their own. Users also became interested in becoming part of the production processes themselves. Certain users experience certain needs earlier than others and they enjoy finding solutions for these needs. They are called Lead Users (von Hippel, 2005). Living Labs are one possibility for users to realize this interest to innovate. iLab.o, the Living Lab division of iMinds, has been organizing Living Lab research since 2009. To get a better view on the motivations of this panel, we analyzed the behavior of the involved users from September 2009 to December 2013. We tried to detect Lead Users, but it is not obvious to define people as Lead Users because of the different used definitions. Instead, we divided this panel into three types of users based on the intensity of their involvement: passive, sleeping and active users. A small group of users is extremely active and are been defined as “alpha users”. Based on interviews with these alpha users in November and December 2013, a better view on their motivations to keep participating in Living Lab research was made. In this paper we focus on the participation of these different user types in one research phase type within Living Lab research, more specifically co-creation sessions. By means of a comparative case study, we tried to get a better understanding of the behavior of the different user types. It became clear that in order to keep the panel involved it is important to focus on community building

    Bringing personas to life : user experience design through interactive coupled open innovation

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    A frequently used technique to enable user involvement during the course of a software design project is the development of personas. Modeling personas helps developers to establish a stronger user focus and act as a constant reminder for whom one is and is not designing. Within this paper we propose coupled interactive open innovation through iterative user involvement, such as in a Living Lab approach, as a way to improve the effectiveness of personas and scenarios. Interactive coupled open innovation addresses user needs and creates new opportunities by using a trial-error learning process. This increases efficiency, augments stakeholders’ collaboration and facilitates co-creation. By involving real users who mirror the constructed personas in subsequent development steps, traditional persona development is enriched. This iterative process elicits new understandings and meanings of domain specific and market knowledge by positioning the development project in a ‘real-life’ context. The input of each step in the process translates towards and provides the technical team with potential input to develop iterations of the design. In this paper we provide a framework, based on interactive coupled open innovation, for persona development that will allow an optimized user experience by bringing personas and their scenarios to life in the design project
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