23 research outputs found

    Learning to Walk with Model Assisted Evolution Strategies

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    Many algorithms in robotics contain parameterized models. The setting of the parameters in general has a strong impact on the quality of the model. Finding a parameter set which optimizes the quality of the model typically is a challenging task, especially if the structure of the problem is unknown and can not be specified mathematically, i.e. the only way to ge

    Improving Percept Reliability in the Sony Four-Legged Robot League

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    This paper presents selected methods used by the vision system of the GermanTeam, the World Champion in the Sony Four-Legged League in 2004. Color table generalization is introduced as a means to achieve a larger independence of the lighting situation. Camera calibration is necessary to deal with the weaknesses of the new platform used in the league, the Sony Aibo ERS-7. Since the robot camera uses a rolling shutter, motion compensation is required to improve the information extracted from the camera images

    06251 Executive Summary -- Multi-Robot Systems: Perception, Behaviors, Learning, and Action

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    The Dagstuhl Seminar on Multi-Robot Systems (06251) was held in June 20-23, 2006. It had the goal to bring researchers together from different areas of robotics to discuss current research topics on autonomous and interacting robots. The technical focus was on perception, behaviors, learning, and action. The seminar took directly place after the RoboCup robot soccer competitions and the subsequent symposium in Bremen. Thus researchers from many different countries were able to join the seminar and address issues without taking into account upcoming competitions or events

    Learning in a high dimensional space: Fast omnidirectional quadrupedal locomotion

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    Abstract. This paper presents an efficient way to learn fast omnidirectional quadrupedal walking gaits. We show that the common approaches to control the legs can be further improved by allowing more degrees of freedom in the trajectory generation for the legs. To achieve good omnidirectional movements, we suggest to use different parameters for different walk requests and interpolate between them. The approach has been implemented for the Sony Aibo and used by the GermanTeam in the Four-Legged-League in 2005. A standard learning strategy has been adopted, so that the optimization process of a parameter set can be done within one hour, without human intervention. The resulting walk achieved remarkable speeds, both in pure forward walking and in omnidirectional movements.

    Learning Fast Walking Patterns with Reliable Odometry Information for Four-Legged Robots

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    In this paper we describe a way to control and learn walking patters for a four-legged robot which result in very fast and stable omnidirectional walks with accurate odometry information. The fastest forward walk which was learned on a Sony Aibo ERS 7 with this approach reaches more than 50 cm/s. This is more than 25 % faster than the fastest published walk found by any RoboCup team so far. The fast and manoeuvrable walk contributed a lot to the good overall performance of our team and helped to win all attended RoboCup competitions in 2005. I

    Real-Time Structure Preserving Image Noise Reduction For Computer Vision On

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    A camera is often the main sensor of autonomous robots. As those embedded platforms o#er minor computing power only, it is a challenge to provide a fast and robust image processing. This paper describes a new real-time structure preserving noise reduction operator based on the so-called SUSAN filtering approach. We use a correlation function to determine which part of a pixel's neighborhood has to be included in the smoothing process. Thus, the smoothing process takes place only inside homogeneous regions of the image, without blurring edges and bi-dimensional features which are needed for object recognition

    P.: BreDoBrothers - Team Description for RoboCup 2006

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    The BreDoBrothers are a joint team of researchers and students from the Universität Bremen and the Universität Dortmund. Members of both teams have a common track record in the GermanTeam [1–4], which has become world champion in the Four-Legged League twice

    GermanTeam 2004 - The German National RoboCup Team

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    This paper gives an overview on the work done by the four sub-teams of the GermanTeam (Aibo Team Humboldt, Darmstadt Dribbling Dackels, Bremen Byters, and Microsoft Hellhounds) in the past year that is currently combined to form the code of the GermanTeam 2004. Further information can be found in this year's contributions of members of the GermanTeam to the RoboCup book: they deal with automatic color calibration [2], object recognition [3], obstacle avoidance [4] (cf. Sect. 3), collision detection [5] (cf. Sect. 4), qualitative world modeling [6, 7], behavior modeling [8], and gait optimization [9] (cf. Sect. 7

    GermanTeam 2005 The German National RoboCup Team

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    The GermanTeam participates as a national team in the Sony Legged Robot League. It consists of students and researchers from the following four universities
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