53,586 research outputs found

    Relationships between Models for Concurrency

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    Models for concurrency can be classified with respect to three relevant parameters: behaviour/system, interleaving/noninterleaving, linear/branching time. When modelling a process, a choice concerning such parameters corresponds to choosing the level of abstraction of the resulting semantics. The classifications are formalized through the medium of category theory

    A Classification of Models for Concurrency

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    Models for concurrency can be classified with respect to the three relevant parameters: behaviour/system, interleaving/noninterleaving, linear/branching time. When modelling a process, a choice concerning such parameters corresponds to choosing the level of abstraction of the resulting semantics. The classifications are formalised through the medium of category theory

    Deterministic Behavioural Models for Concurrency

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    This paper offers three candidates for a deterministic, noninterleaving, behaviour model which generalizes Hoare traces to the noninterleaving situation. The three models are all proved equivalent in the rather strong sense of being equivalent as categories. The models are: deterministic labelled event structures, generalized trace languages in which the independence relation is context-dependent, and deterministic languages of pomsets

    New Host Records of Parasitic Hymenoptera in Clearwing Moths (Lepidoptera: Sesiidae)

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    Synanthedon pictipes is host for Dibrachus cavus; Podosesia aureocincta hosts Phaeogenes ater, Macrocentrus marginator, and Lissonota sp.; Podosesia syringae hosts Lissonota sp

    Learning Markov Decision Processes for Model Checking

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    Constructing an accurate system model for formal model verification can be both resource demanding and time-consuming. To alleviate this shortcoming, algorithms have been proposed for automatically learning system models based on observed system behaviors. In this paper we extend the algorithm on learning probabilistic automata to reactive systems, where the observed system behavior is in the form of alternating sequences of inputs and outputs. We propose an algorithm for automatically learning a deterministic labeled Markov decision process model from the observed behavior of a reactive system. The proposed learning algorithm is adapted from algorithms for learning deterministic probabilistic finite automata, and extended to include both probabilistic and nondeterministic transitions. The algorithm is empirically analyzed and evaluated by learning system models of slot machines. The evaluation is performed by analyzing the probabilistic linear temporal logic properties of the system as well as by analyzing the schedulers, in particular the optimal schedulers, induced by the learned models.Comment: In Proceedings QFM 2012, arXiv:1212.345

    Enhancement of Entanglement Percolation in Quantum Networks via Lattice Transformations

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    We study strategies for establishing long-distance entanglement in quantum networks. Specifically, we consider networks consisting of regular lattices of nodes, in which the nearest neighbors share a pure, but non-maximally entangled pair of qubits. We look for strategies that use local operations and classical communication. We compare the classical entanglement percolation protocol, in which every network connection is converted with a certain probability to a singlet, with protocols in which classical entanglement percolation is preceded by measurements designed to transform the lattice structure in a way that enhances entanglement percolation. We analyze five examples of such comparisons between protocols and point out certain rules and regularities in their performance as a function of degree of entanglement and choice of operations.Comment: 12 pages, 17 figures, revtex4. changes from v3: minor stylistic changes for journal reviewer, minor changes to figures for journal edito
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