6 research outputs found
Simulated and experimental axial sweep visualizations at SLM pixel count F×F=128×128 and target count T=16
Visualization 4. Simulated and experimental axial sweep videos of patterned volumes resulting from phase masks computed by each algorithm (NIMBLE-PATCH, GSx1, and GSx3) for a representative target point cloud distribution at an effective SLM pixel count of F×F=128×128 and a target count of T=16. XY target positions are marked by orange circles in axial sweep videos. Depth plane location within the axial sweep range is tracked by sliding red bars, with Z target positions marked by white crosses
Simulated and experimental axial sweep visualizations at SLM pixel count F×F=64×64 and target count T=4
Visualization 1. Simulated and experimental axial sweep videos of patterned volumes resulting from phase masks computed by each algorithm (NIMBLE-PATCH, GSx1, and GSx3) for a representative target point cloud distribution at an effective SLM pixel count of F×F=64×64 and a target count of T=4. XY target positions are marked by orange circles in axial sweep videos. Depth plane location within the axial sweep range is tracked by sliding red bars, with Z target positions marked by white crosses
Simulated and experimental axial sweep visualizations at SLM pixel count F×F=128×128 and target count T=4
Visualization 2. Simulated and experimental axial sweep videos of patterned volumes resulting from phase masks computed by each algorithm (NIMBLE-PATCH, GSx1, and GSx3) for a representative target point cloud distribution at an effective SLM pixel count of F×F=128×128 and a target count of T=4. XY target positions are marked by orange circles in axial sweep videos. Depth plane location within the axial sweep range is tracked by sliding red bars, with Z target positions marked by white crosses
Simulated and experimental axial sweep visualizations at SLM pixel count F×F=256×256 and target count T=16
Visualization 5. Simulated and experimental axial sweep videos of patterned volumes resulting from phase masks computed by each algorithm (NIMBLE-PATCH, GSx1, and GSx3) for a representative target point cloud distribution at an effective SLM pixel count of F×F=256×256 and a target count of T=16. XY target positions are marked by orange circles in axial sweep videos. Depth plane location within the axial sweep range is tracked by sliding red bars, with Z target positions marked by white crosses
Simulated and experimental axial sweep visualizations at SLM pixel count F×F=256×256 and target count T=4
Visualization 3. Simulated and experimental axial sweep videos of patterned volumes resulting from phase masks computed by each algorithm (NIMBLE-PATCH, GSx1, and GSx3) for a representative target point cloud distribution at an effective SLM pixel count of F×F=256×256 and a target count of T=4. XY target positions are marked by orange circles in axial sweep videos. Depth plane location within the axial sweep range is tracked by sliding red bars, with Z target positions marked by white crosses