2 research outputs found

    A Combined Approach to Validate the Design of Embedded Network Devices

    No full text
    To validate an embedded network device it is important to insert it in a model of a real system and test its interaction with the surrounding blocks and used protocols. The proposed methodology joins two simulation environments, both based on the C++ programming language. The first (SystemC) is both a hardware definition language and a simulation library designed to model and simulate hardware and software systems:. The second (Network Simulator 2) is both a network definition language and a simulation tool designed to model and simulate network topologies. The aim of the paper concerns the analysis of the efficient integration of the two modeling/simulation environments. The proposed methodology; joining together SystemC and Network Simulator 2, has been applied to an example embedded network device based on the IEEE 1355 protocol

    Legacy SystemC Co-Simulation of Multi-Processor Systems-on-Chip

    No full text
    We present a co-simulation environment for multiprocessor architectures, that is based on SystemC and allows a transparent integration of instruction set simulators (ISSs) within the SystemC simulation framework. The integration is based on the well-known concept of bus wrapper, that realizes the interface between the ISS and the simulator. The proposed solution uses an ISS-wrapper interface based on the standard gdb remote debugging interface, and implements two alternative schemes that differ in the amount of communication they require. The two approaches provide different degrees of tradeoff between simulation granularity and speed, and show significant speedup with respect to a micro-architectural, full SystemC simulation of the system description
    corecore