89 research outputs found
Recognition of human body posture from a cloud of 3D data points using wavelet transform coefficients
Addresses the problem of recognizing a human body posture from a cloud of 3D points acquired by a human body scanner. Motivated by finding a representation that embodies a high discriminatory power between posture classes, a new type of feature is suggested, namely the wavelet transform coefficients (WTC) of the 3D data-point distribution projected on to the space of spherical harmonics. A feature selection technique is developed to find those features with high discriminatory power. Integrated within a Bayesian classification framework and compared with other standard features, the WTC showed great capability in discriminating between close postures. The qualities of the WTC features were also reflected in the experimental results carried out with artificially generated postures, where the WTC obtained the best classification rat
A topological approach for segmenting human body shape
Segmentation of a 3D human body, is a very challenging problem in applications exploiting human scan data. To tackle this problem, the paper proposes a topological approach based on the discrete Reeb graph (DRG) which is an extension of the classical Reeb graph to handle unorganized clouds of 3D points. The essence of the approach concerns detecting critical nodes in the DRG, thereby permitting the extraction of branches that represent parts of the body. Because the human body shape representation is built upon global topological features that are preserved so long as the whole structure of the human body does not change, our approach is quite robust against noise, holes, irregular sampling, frame change and posture variation. Experimental results performed on real scan data demonstrate the validity of our method
A discrete Reeb graph approach for the segmentation of human body scans
Segmentation of 3D human body (HB) scan is a very challenging problem in applications exploiting human scan data. To tackle this problem, we propose a topological approach based on discrete Reeb graph (DRG) which is an extension of the classical Reeb graph to unorganized cloud of 3D points. The essence of the approach is detecting critical nodes in the DRG thus permitting the extraction of branches that represent the body parts. Because the human body shape representation is built upon global topological features that are preserved so long as the whole structure of the human body does not change, our approach is quite robust against noise, holes, irregular sampling, moderate reference change and posture variation. Experimental results performed on real scan data demonstrate the validity of our method
Wavelet moments for recognizing human body posture from 3D scans
This paper addresses the problem of recognizing a human body (HB) posture from a cloud of 3D points acquired by a human body scanner It suggests the wavelet transform coefficients (WTC) as 3D shape descriptors of the HB posture. The WTC showed to have a high discrimination power between posture classes. Integrated within a Bayesian classification framework and compared with other standard moments, the WTC showed great capabilities in discriminating between close postures. The qualities of the WTC features were also reflected on its classification rate, ranked first when compared with other 3D features
An ordered topological representation of 3D triangular mesh facial surface: concept and applications
- …
