115 research outputs found

    SPH Simulations with Reconfigurable Hardware Accelerator

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    We present a novel approach to accelerate astrophysical hydrodynamical simulations. In astrophysical many-body simulations, GRAPE (GRAvity piPE) system has been widely used by many researchers. However, in the GRAPE systems, its function is completely fixed because specially developed LSI is used as a computing engine. Instead of using such LSI, we are developing a special purpose computing system using Field Programmable Gate Array (FPGA) chips as the computing engine. Together with our developed programming system, we have implemented computing pipelines for the Smoothed Particle Hydrodynamics (SPH) method on our PROGRAPE-3 system. The SPH pipelines running on PROGRAPE-3 system have the peak speed of 85 GFLOPS and in a realistic setup, the SPH calculation using one PROGRAPE-3 board is 5-10 times faster than the calculation on the host computer. Our results clearly shows for the first time that we can accelerate the speed of the SPH simulations of a simple astrophysical phenomena using considerable computing power offered by the hardware.Comment: 27 pages, 13 figures, submitted to PAS

    Evolution of Collisionally Merged Massive Stars

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    We investigate the evolution of collisionally merged stars with mass of ~100 Msun which might be formed in dense star clusters. We assumed that massive stars with several tens Msun collide typically after ~1Myr of the formation of the cluster and performed hydrodynamical simulations of several collision events. Our simulations show that after the collisions, merged stars have extended envelopes and their radii are larger than those in the thermal equilibrium states and that their interiors are He-rich because of the stellar evolution of the progenitor stars. We also found that if the mass-ratio of merging stars is far from unity, the interior of the merger product is not well mixed and the elemental abundance is not homogeneous. We then followed the evolution of these collision products by a one dimensional stellar evolution code. After an initial contraction on the Kelvin-Helmholtz (thermal adjustment) timescale (~10^{3-4} yr), the evolution of the merged stars traces that of single homogeneous stars with corresponding masses and abundances, while the initial contraction phase shows variations which depend on the mass ratio of the merged stars. We infer that, once runaway collisions have set in, subsequent collisions of the merged stars take place before mass loss by stellar winds becomes significant. Hence, stellar mass loss does not inhibit the formation of massive stars with mass of ~1000Msun

    Nucleosynthesis in Type II Supernovae

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    Presupernova evolution and explosive nucleosynthesis in massive stars for main-sequence masses from 13 M⊙M_\odot to 70 M⊙M_\odot are calculated. We examine the dependence of the supernova yields on the stellar mass, ^{12}C(\alpha, \gamma) ^{16}O} rate, and explosion energy. The supernova yields integrated over the initial mass function are compared with the solar abundances.Comment: 1 Page Latex source, 10 PostScript figures, to appear in Nuclear Physics A, Vol. A616 (1997

    Bigger Buffer k-d Trees on Multi-Many-Core Systems

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    A buffer k-d tree is a k-d tree variant for massively-parallel nearest neighbor search. While providing valuable speed-ups on modern many-core devices in case both a large number of reference and query points are given, buffer k-d trees are limited by the amount of points that can fit on a single device. In this work, we show how to modify the original data structure and the associated workflow to make the overall approach capable of dealing with massive data sets. We further provide a simple yet efficient way of using multiple devices given in a single workstation. The applicability of the modified framework is demonstrated in the context of astronomy, a field that is faced with huge amounts of data
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