64 research outputs found
Approaches to Three-Dimensional Transformation Optical Media Using Quasi-Conformal Coordinate Transformations
We introduce an approach to the design of three-dimensional transformation
optical (TO) media based on a generalized quasi-conformal mapping approach. The
generalized quasi-conformal TO (QCTO) approach enables the design of media that
can, in principle, be broadband and low-loss, while controlling the propagation
of waves with arbitrary angles of incidence and polarization. We illustrate the
method in the design of a three-dimensional "carpet" ground plane cloak and of
a flattened Luneburg lens. Ray-trace studies provide a confirmation of the
performance of the QCTO media, while also revealing the limited performance of
index-only versions of these devices
Absolute instruments and perfect imaging in geometrical optics
We investigate imaging by spherically symmetric absolute instruments that
provide perfect imaging in the sense of geometrical optics. We derive a number
of properties of such devices, present a general method for designing them and
use this method to propose several new absolute instruments, in particular a
lens providing a stigmatic image of an optically homogeneous region and having
a moderate refractive index range.Comment: 20 pages, 9 image
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A demonstration of 'broken' visual space
It has long been assumed that there is a distorted mapping between real and ‘perceived’ space, based on demonstrations of systematic errors in judgements of slant, curvature, direction and separation. Here, we have applied a direct test to the notion of a coherent visual space. In an immersive virtual environment, participants judged the relative distance of two squares displayed in separate intervals. On some trials, the virtual scene expanded by a factor of four between intervals although, in line with recent results, participants did not report any noticeable change in the scene. We found that there was no consistent depth ordering of objects that can explain the distance matches participants made in this environment (e.g. A > B > D yet also A < C < D) and hence no single one-to-one mapping between participants’ perceived space and any real 3D environment. Instead, factors that affect pairwise comparisons of distances dictate participants’ performance. These data contradict, more directly than previous experiments, the idea that the visual system builds and uses a coherent 3D internal representation of a scene
Plasmonic Luneburg and Eaton Lenses
Plasmonics is an interdisciplinary field focusing on the unique properties of
both localized and propagating surface plasmon polaritons (SPPs) -
quasiparticles in which photons are coupled to the quasi-free electrons of
metals. In particular, it allows for confining light in dimensions smaller than
the wavelength of photons in free space, and makes it possible to match the
different length scales associated with photonics and electronics in a single
nanoscale device. Broad applications of plasmonics have been realized including
biological sensing, sub-diffraction-limit imaging, focusing and lithography,
and nano optical circuitry. Plasmonics-based optical elements such as
waveguides, lenses, beam splitters and reflectors have been implemented by
structuring metal surfaces or placing dielectric structures on metals, aiming
to manipulate the two-dimensional surface plasmon waves. However, the abrupt
discontinuities in the material properties or geometries of these elements lead
to increased scattering of SPPs, which significantly reduces the efficiency of
these components. Transformation optics provides an unprecedented approach to
route light at will by spatially varying the optical properties of a material.
Here, motivated by this approach, we use grey-scale lithography to
adiabatically tailor the topology of a dielectric layer adjacent to a metal
surface to demonstrate a plasmonic Luneburg lens that can focus SPPs. We also
realize a plasmonic Eaton lens that can bend SPPs. Since the optical properties
are changed gradually rather than abruptly in these lenses, losses due to
scattering can be significantly reduced in comparison with previously reported
plasmonic elements.Comment: Accepted for publication in Nature Nanotechnolog
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Modelling human visual navigation using multi-view scene reconstruction
It is often assumed that humans generate a 3D reconstruction of the environment, either in egocentric or world-based coordinates, but the steps involved are unknown. Here, we propose two reconstruction-based models, evaluated using data from two tasks in immersive virtual reality. We model the observer’s prediction of landmark location based on standard photogrammetric methods and then combine location predictions to compute likelihood maps of navigation behaviour. In one model, each scene point is treated independently in the reconstruction; in the other, the pertinent variable is the spatial relationship between pairs of points. Participants viewed a simple environment from one location, were transported (virtually) to another part of the scene and were asked to navigate back. Error distributions varied substantially with changes in scene layout; we compared these directly with the likelihood maps to quantify the success of the models. We also measured error distributions when participants manipulated the location of a landmark to match the preceding interval, providing a direct test of the landmark-location stage of the navigation models. Models such as this, which start with scenes and end with a probabilistic prediction of behaviour, are likely to be increasingly useful for understanding 3D vision
Transformational Plasmon Optics
Transformation optics has recently attracted extensive interest, since it
provides a novel design methodology for manipulating light at will. Although
transformation optics in principle embraces all forms of electromagnetic
phenomena on all length scales, so far, much less efforts have been devoted to
near-field optical waves, such as surface plasmon polaritons (SPPs). Due to the
tight confinement and strong field enhancement, SPPs are widely used for
various purposes at the subwavelength scale. Taking advantage of transformation
optics, here we demonstrate that the confinement as well as propagation of SPPs
can be managed in a prescribed manner by careful control of the dielectric
material properties adjacent to a metal. Since the metal properties are
completely unaltered, it provides a straightforward way for practical
realizations. We show that our approach can assist to tightly bound SPPs over a
broad wavelength band at uneven and curved surfaces, where SPPs would normally
suffer significant scattering losses. In addition, a plasmonic waveguide bend
and a plasmonic Luneburg lens with practical designs are proposed. It is
expected that merging the unprecedented design flexibility based on
transformation optics with the unique optical properties of surface modes will
lead to a host of fascinating near-field optical phenomena and devices.Comment: 17 pages, 6 figure
Robotic object searching strategies based on partial knowledge
A robot assisting at home should be capable of searching for objects with incomplete knowledge of where these objects might be. The knowledge that it does have is the chance that an object will occur on any piece of furniture in the house. In this research, two searching strategies will be compared, through use of a performance measure consisting of multiple dependent variables. To test the searching implementations, the team BORG's Robocup@Home robot was used to attempt the task of nding certain objects when given a map with annotated furniture. The experiment gives us an insight into one example of how an autonomous robot can act with partial knowledge. The results show that both strategies perform similarly, even though errors that appear during searching seem to be caused by different factors depending on the searching strategy.
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