9 research outputs found

    Using VR to Enhance Anatomy Education for Medical Imaging Learners

    Get PDF
    Presented as a Themed Oral Presentation at 2020 IUSM Education Day.The Ruth Lilly Medical Library’s Nexus Collaborative Learning Lab (Nexus) and the Medical Imaging Technology (MIT) Program at IUSM have partnered to create a series of Virtual Reality (VR) modules to enhance student comprehension and retention of anatomy for Cardiac Interventional (CI), Computed Tomography (CT), Vascular Interventional (VI), and Magnetic Resonance Imaging (MRI). This presentation will introduce you to VR and its applications in medical education, and describe the VR service available through the Nexus. Learn how a VR app for anatomy education, 3D Organon VR, was used to create greater student-content interactivity and to add flexibility to instruction

    Letter to NLM about MeSH

    Full text link
    A letter written to the National Library of Medicine addressing concerns regarding the problematic medical subject heading, Blacks , other problematic terms, and the process by which they are selected. The letter concludes with recommendations for improvement by the authors and endorsed by several hundred signatories. In total, the letter was signed by 726 library workers from around the world and sent by email to National Library of Medicine representatives on Friday, June 10th, 2022. In addition, it was also shared with the Medical Library Association which distributed it through their website under the op-ed, Open Letter to NLM Regarding MeSH Term Changes and later as an MLAConnect post titled, NLM Responds to Librarians’ Open Letter re: MeSH Term Changes

    The Students are Busy!: Promoting Emerging Technologies at a Medical Library

    Get PDF
    This session provides an overview of new techniques used to promote the Nexus Collaborative Learning Lab, housed at the Ruth Lilly Medical Library, Indiana University School of Medicine. In particular, attendees will learn about strategies such as collaborating with student groups and strengthening the Nexus’ web presence. Future plans for outreach/promotion of emerging technologies services and strategies to increase student engagement with the Nexus will also be discussed. Currently, services offered through the Nexus include 3D printing, virtual reality, and a touch-enabled IQ-Wall for collaboration and visualization

    By Invitation Only: The role of personal relationships in creating an inclusive makerspace environment

    No full text
    This paper was reviewed and presented at the International Symposium on Academic Makerspaces (ISAM) 2017, Paper No. 102.This paper explores how students first discovered Semaphore Studio307, an academic makerspace, and the role that personal relationships played in encouraging them to both enter and continue participating. To do this, this paper demonstrates the effectiveness of active, personal invitations in encouraging inclusivity and discusses the challenges presented by relying too heavily on this recruitment method. Finally, this paper also provides a method outline for ethnographic research in academic makerspaces

    Effectiveness of virtual reality on anxiety and pain management in patients undergoing cardiac procedures: a protocol for systematic review and meta-analysis

    No full text
    Introduction Anxiety and pain associated with cardiac procedures can lead to worse outcomes and poor satisfaction. Virtual reality (VR) can offer an innovative approach to a more informative experience that may enhance procedural understanding and reduce anxiety. It may also provide a more enjoyable experience by controlling procedure-related pain and improving satisfaction. Previous studies have shown benefits of VR-related therapies in improving anxiety related to cardiac rehabilitation and different surgical procedures. We aim to evaluate the effectiveness of VR technology in comparison to the standard of care in reducing anxiety and pain related to cardiac procedures.Methods and analysis This systematic review and meta-analysis protocol is structured according to the Preferred Reporting for Systematic Review and Meta-analysis-Protocol (PRISMA-P) guidelines. A comprehensive search strategy will be used to search the online databases for randomised controlled trials (RCTs) on VR, cardiac procedures, anxiety, and pain. Risk of bias will be analysed using revised Cochrane risk of bias tool for RCTs. Effect estimates will be reported as standardised mean differences with a 95% CI. Random effect model will be used to generate effect estimates if heterogeneity is significant (I2>60%), otherwise fixed effect model will be used. A p value of <0.05 will be taken as statistically significant. Publication bias will be reported using Egger’s regression test. Statistical analysis will be performed using Stata SE V.17.0 and RevMan5.Ethics and dissemination There will be no direct involvement of the patient or the public in the conception, design, data collection, and analysis of this systematic review and meta-analysis. Results of this systematic review and meta-analysis will be disseminated via journal articles.PROSPERO registration number CRD 42023395395

    Creating a new “reality” for medical education: the Nexus Reality Lab for virtual reality

    Get PDF
    Background: The Technology Team at the Ruth Lilly Medical Library, Indiana University (IU), first started exploring virtual reality (VR) in 2016. In 2017, we began offering weekly sessions dubbed VRidays (“VR Fridays”) to give students an opportunity to experience the technology. We also purchased a portable VR setup that allowed us to demonstrate VR at our regional campuses. Description: To lower the entry barrier to VR, the Technology Team collaborated with the IU Advanced Visualization Lab to establish a reality lab in our collaborative learning space. The lab opened in the fall of 2018 and consists of four high-end VR stations that are accessible to students at any time, but they can also make an appointment for a more guided experience. Information and instructions are available on a LibGuide. Conclusion: We are currently collecting data on the number of unique users and evaluating application usage. We are working on a feedback mechanism and looking to develop collaborative partnerships across the university
    corecore