5 research outputs found
How long to rest in unpredictably changing habitats?
<div><p>In the present study, we investigated the optimum length of prolonged dormancy (developmental arrest extending over favourable periods) of organisms under uncertain environmental conditions. We used an artificial life model to simulate the evolution of suspended development in the ontogenesis of organisms inhabiting unpredictably changing habitats. A virtual population of semelparous parthenogenetic individuals that varied in a duration of developmental arrest competed for limited resources. At a constant level of available resources, uninterrupted development was the superior life strategy. Once population fluctuations appeared (generated by the stochastic variability of available resources), temporal developmental arrest became more advantageous than continuous development. We did not observe the selection of the optimum length of dormancy, but rather the evolution of a diversified period of developmental arrest. The fittest organisms employed bet-hedging strategy and produced diversified dormant forms postponing development for a different number of generations (from 0 to several generations, in decreasing or equal proportions). The maximum length of suspended development increased asymptotically with increasing environmental variability and was inversely related to the mortality of dormant forms. The prolonged dormancy may appear beneficial not only in erratic habitats but also in seasonal ones that are exposed to long-term variability of environmental conditions during the growing seasons. In light of our simulations the phenomenon of very long diapause (VLD), lasting tens to thousands of generations, which is occasionally observed in ontogenesis of some living creatures, may not be explained by the benefits of bet-hedging revival strategies. We propose an alternative reasoning for the expression of VLD.</p></div
Cumulative (added up to 100%) proportion of dormant stages, inactive for various number of generations (0–49) formed by all surviving life strategies at the end of the competition experiments at various ranges of population fluctuations and 5% mortality of dormant forms per generation.
<p>Cumulative (added up to 100%) proportion of dormant stages, inactive for various number of generations (0–49) formed by all surviving life strategies at the end of the competition experiments at various ranges of population fluctuations and 5% mortality of dormant forms per generation.</p
Effect of mortality of dormant forms on mean survivorship of life strategies competing for randomly varying resources for 5,000 generations at considerable population fluctuations (when SD = K).
<p>Effect of mortality of dormant forms on mean survivorship of life strategies competing for randomly varying resources for 5,000 generations at considerable population fluctuations (when SD = K).</p
The scheme of a one generation cycle of the virtual population of our simulation.
<p>The scheme of a one generation cycle of the virtual population of our simulation.</p