74 research outputs found

    Ach: IPC for Real-Time Robot Control

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    We present a new Inter-Process Communication (IPC) mechanism and library. Ach is uniquely suited for coordinating perception, control drivers, and algorithms in real-time systems that sample data from physical processes. Ach eliminates the Head-of-Line Blocking problem for applications that always require access to the newest message. Ach is efficient, robust, and formally verified. It has been tested and demonstrated on a variety of physical robotic systems. Finally, the source code for Ach is available under an Open Source BSD-style license

    The Motion Grammar: Linguistic Perception, Planning, and Control

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    We present the Motion Grammar: a novel unified representation for task decomposition, perception, planning, and hybrid control that provides a computationally tractable way to control robots in uncertain environments with guarantees on completeness and correctness. The grammar represents a policy for the task which is parsed in real-time based on perceptual input. Branches of the syntax tree form the levels of a hierarchical decomposition, and the individual robot sensor readings are given by tokens. We implement this approach in the interactive game of Yamakuzushi on a physical robot resulting in a system that repeatably competes with a human opponent in sustained game-play for matches up to six minutes

    Navigation Among Movable Obstacles: Real-Time Reasoning in Complex Environments

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    Electronic version of an article published as International Journal of Humanoid Robotics, Vol. 2, No. 4, December, 2005 pp. 479-504; DOI: 10.1142/S0219843605000545 ; © World Scientific Publishing Company ; http://www.worldscinet.com/ijhr/ijhr.shtmlIn this paper, we address the problem of Navigation Among Movable Obstacles (NAMO): a practical extension to navigation for humanoids and other dexterous mobile robots. The robot is permitted to reconfigure the environment by moving obstacles and clearing free space for a path. This paper presents a resolution complete planner for a subclass of NAMO problems. Our planner takes advantage of the navigational structure through state-space decomposition and heuristic search. The planning complexity is reduced to the difficulty of the specific navigation task, rather than the dimensionality of the multi-object domain. We demonstrate real-time results for spaces that contain large numbers of movable obstacles. We also present a practical framework for single-agent search that can be used in algorithmic reasoning about this domain

    Optimized Control Strategies for Wheeled Humanoids and Mobile

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    Abstract-Optimizing the control of articulated mobile robots leads to emergent behaviors that improve the effectiveness, efficiency and stability of wheeled humanoids and dynamically stable mobile manipulators. Our simulated results show that optimization over the target pose, height and control parameters results in effective strategies for standing, acceleration and deceleration. These strategies improve system performance by orders of magnitude over existing controllers. This paper presents a simple controller for robot motion and an optimization method for choosing its parameters. By using whole-body articulation, we achieve new skills such as standing and unprecedented levels of performance for acceleration and deceleration of the robot base. We describe a new control architecture, present a method for optimization, and illustrate its functionality through two distinct methods of simulation

    Correct Software Synthesis for Stable Speed-Controlled Robotic Walking

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    Presented at the 2013 Robotics: Science and Systems Conference VII (RSS), 24-28 June 2013, Berlin, Germany.We present a software synthesis method for speed- controlled robot walking based on supervisory control of a context-free Motion Grammar. First, we use Human-Inspired control to identify parameters for fixed speed walking and for transitions between fixed speeds, guaranteeing dynamic stability. Next, we build a Motion Grammar representing the discrete- time control for this set of speeds. Then, we synthesize C code from this grammar and generate supervisors¹ online to achieve desired walking speeds, guaranteeing correctness of discrete computation. Finally, we demonstrate this approach on the Aldebaran NAO, showing stable walking transitions with dynamically selected speeds

    Manipulation Planning Among Movable Obstacles.

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    © 2007 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.This paper presents the ResolveSpatialConstraints (RSC) algorithm for manipulation planning in a domain with movable obstacles. Empirically we show that our algorithm quickly generates plans for simulated articulated robots in a highly nonlinear search space of exponential dimension. RSC is a reverse-time search that samples future robot actions and constrains the space of prior object displacements. To optimize the efficiency of RSC, we identify methods for sampling object surfaces and generating connecting paths between grasps and placements. In addition to experimental analysis of RSC, this paper looks into object placements and task-space motion constraints among other unique features of the three dimensional manipulation planning domain

    Robot Jenga: Autonomous and Strategic Block Extraction

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    © 2009 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.This paper describes our successful implementation of a robot that autonomously and strategically removes multiple blocks from an unstable Jenga tower. We present an integrated strategy for perception, planning and control that achieves repeatable performance in this challenging physical domain. In contrast to previous implementations, we rely only on low-cost, readily available system components and use strategic algorithms to resolve system uncertainty. We present a three-stage planner for block extraction which considers block selection, extraction order, and physics-based simulation that evaluates removability. Existing vision techniques are combined in a novel sequence for the identification and tracking of blocks within the tower. Discussion of our approach is presented following experimental results on a 5-DOF robot manipulator
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