10 research outputs found

    Optimization of Single-Phase Induction Motors— Part I: Maximum Energy Efficiency Control

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    Efficient automatic detection of 3D video artifacts

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    This paper summarizes some common artifacts in stereo video content. These artifacts lead to poor even uncomfortable 3D viewing experience. Efficient approaches for detecting three typical artifacts, sharpness mismatch, synchronization mismatch and stereoscopic window violation, are presented in detail. Sharpness mismatch is estimated by measuring the width deviations of edge pairs in depth planes. Synchronization mismatch is detected based on the motion inconsistencies of feature points between the stereoscopic channels in a short time frame. Stereoscopic window violation is detected, using connected component analysis, when objects hit the vertical frame boundaries while being in front of the virtual screen. For experiments, test sequences were created in a professional studio environment and state-of-the-art metrics were used for evaluating the proposed approaches. The experimental results show that our algorithms have considerable robustness in detecting 3D defects

    Exploiting stereoscopic disparity for augmenting human activity recognition performance

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    This work investigates several ways to exploit scene depth information, implicitly available through the modality of stereoscopic disparity in 3D videos, with the purpose of augmenting performance in the problem of recognizing complex human activities in natural settings. The standard state-of-the-art activity recognition algorithmic pipeline consists in the consecutive stages of video description, video representation and video classification. Multimodal, depth-aware modifications to standard methods are being proposed and studied, both for video description and for video representation, that indirectly incorporate scene geometry information derived from stereo disparity. At the descriptionlevel, this is made possible by suitably manipulating video interest points based on disparity data. At the representation level, the followed approach represents each video by multiple vectors corresponding to different disparity zones, resulting in multiple activity descriptions defined by disparity characteristics. In both cases, a scene segmentation is thus implicitly implemented, based on the distance of each imaged object from the camera during video acquisition. The investigated approaches are flexible and able to cooperate with any monocular low-level feature descriptor. They are evaluated using a publicly available activity recognition dataset of unconstrained stereoscopic 3D videos, consisting inextracts from Hollywood movies, and compared both against competing depth-aware approaches and a state-of-the-art monocular algorithm. Quantitative evaluation reveals that some of the examined approaches achieve state-of-the-art performance
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