28 research outputs found
Applications hybrides et adaptatives basées Apache Cordova
National audienceDévelopper des applications multiplateformes pour les appareils mobiles est une tâche assez complexe car les différents systèmes qui les animent se sont rendus parfaitement incompatibles en termes de portage d'applications. Cordova, supporté par le groupe Apache, est une alternative de développement multiplateforme mobile se basant sur HTML5, CSS3 et JavaScript. Cordova est une forme de conteneur pour interfacer l'application Web avec les fonctionnalités natives de l'appareil mobile. Pour les étudiants R&T cette plateforme met en valeur les connaissances acquises dans les modules de développement Web et la programmation pour appareils mobiles
Salle informatique "Administration Systèmes & Services Réseaux"
National audienceLa spécialité "Réseaux et Télécommunications" forme des techniciens supérieurs capables de s'insérer dans les secteurs des réseaux informatiques, télécommunications et du web, ou de poursuivent leurs études en licence professionnelle orientée vers la sécurité et l'administration des réseaux informatiques (ASUR). Le programme pédagogique national a nettement mis l'accent sur l'administration des systèmes et des services de l'Internet en l'affectant d'une charge d'environ 700 heures réparties sur 7 modules dans les 3 premiers semestres. D'une part, parce que ce type d'enseignement est très difficile à mener dans des salles informatiques banalisées, d'autre part, parce que la mise en place d'une pédagogie par projet nous semble être un gage d'une formation de qualité, il nous semble donc important la mise en place du matériels adéquats (Serveurs, Stations de travail, Unités mobiles) à vocation purement pédagogique pour l'équipement d'une salle de travaux pratiques afin de mettre en oeuvre une solution répondant aux exigences pédagogiques de nos modules d'enseignements. Ainsi, dans ce papier nous présentons la solution technique mise en place dans notre département R&T pour favoriser la pédagogie par projet et l'évaluation par compétences dans les modules administration systèmes et services réseaux
A Graph-Based Web Services Discovery Framework for IoT EcoSystem
Nowadays, the Internet of Things (IoT) represents an important topic and research domain with multiple objectives. However, most IoTs communicate poorly across the multitude of network interfaces. It should be preferably used a single universal application layer protocol for the devices and services interconnection, regardless of how they are physically connected. The IoT paradigm boosts the device connectivity and the user accessibility benefits of services introduced within the network of connected objects associated with a context-awareness. Within this frame of reference, Web service is the appropriate technological approach to exhibit a set of related IoT functionalities loosely coupled with other services discovered or composed through the Web. In this work, we consider the heterogeneity of connecting technologies for IoT and the applications and devices integration in a single interoperable framework as a research objective. With this in mind, we introduce a five layers multigraph model for Web Services discovery and recommendation, and we address Web services-based applications for IoT data integration. The launched service discovery process permits the interaction between the user/application and the IoT environment. In this context, the choice of suitable services represents a challenge that covers the functionality and the required quality to combine composite services, namely mashups for IoT data management and interconnection. For proof of concept, we test a RESTful Web Services framework as an experimental platform to animate a graph-based approach for dynamic IoT services discovery. We develop a recommender system that performs graph analytics to produce a set of services according to the user's request. The quality of the recommendation process is evaluated by analyzing the correlation of user satisfaction
Applications hybrides et adaptatives basées Apache Cordova
National audienceDévelopper des applications multiplateformes pour les appareils mobiles est une tâche assez complexe car les différents systèmes qui les animent se sont rendus parfaitement incompatibles en termes de portage d'applications. Cordova, supporté par le groupe Apache, est une alternative de développement multiplateforme mobile se basant sur HTML5, CSS3 et JavaScript. Cordova est une forme de conteneur pour interfacer l'application Web avec les fonctionnalités natives de l'appareil mobile. Pour les étudiants R&T cette plateforme met en valeur les connaissances acquises dans les modules de développement Web et la programmation pour appareils mobiles
Towards a responsive m-Learning design: Service-based Framework for Mobile Learning Content Adaptation
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Cloud-based Mash-up Authoring Tools for e-Learning
International audienceThe objective of an e-Learning authoring tool is the creation of an accessible and reusable pedagogical content that is conforms to the existing e-Learning standards. We argue that this objective can be ex-tended when the learning content is created on a multimodal SaaS authoring and publishing platform with an XML-based language for content and metadata description to satisfy instructional designers for a responsive interactivity coupled with rich and informative substance. This position paper presents a Cloud-services based solution for building a virtual and personal learning environment that combines a wide range of technology and tools for learning-content mash-up authoring and diffusion. The proposed service-based framework is intended to support lifelong learning content creation and to enable mash-up of various learning services and applications by adapting learning objects on desktop and small handheld device
eLSaaS: A FRAMEWORK FOR MOBILE LEARNING CONTENT ADAPTATION
International audienceAs a typical Internet application, an m-Learning system is an innovative approach for delivering well-designed, learner's centred, interactive and facilitated learning environments to anyone, anywhere at any time. Cloud computing is a technology and a business model that allows the delivery of an extensible set of storage and computing facilities with a provision and pay as you go model. This position paper discusses the problem of content adaptation for mobile devices in a Cloud context. A device independent model is presented in order to achieve automatic adaptation of the content based on its semantics and the capabilities of the target device. An m-Learning SaaS Cloud framework is presented for adapting, displaying and manipulating learning documents on smart devices. Some aspects of services integration in the Cloud for m-Learning are also discusse
Responsive Course Design - An Adaptive Approach to Designing Responsive m-Learning
International audienceThe ubiquitous availability of a wide range of Internet connected mobile devices makes possible to dedicate small amounts of spare time for mobile learning. The limited screen size makes current mobile devices quite hard to visualize multifaceted web pages, so this kind of content could be adjusted to meet the device needs. CMS-based websites, in general, are designed for large screens and when users go online with mobile phones, smartphones and tablets they feel some discomfort. The usability and user experience may be reduced when interacting with learning platforms that are not optimized for such features. A possible solution has arisen with recent advances in Responsive Web Design specifications. This adaptive web design technique advocates a single self-adaptive interface and avoids thereby multiplication of information sources and technical supports and promotes the possibility to design adaptive e-Learning courses and adaptive e-Learning mobile applications. In this paper we discuss about the possibilities of Responsive Web Design technique to adapt a learning content compared to an adaptive service-based approach to design responsive learning contents for m-Learning usage