57 research outputs found
Node-weighted Steiner tree and group Steiner tree in planar graphs
We improve the approximation ratios for two optimization problems in planar graphs. For node-weighted Steiner tree, a classical network-optimization problem, the best achievable approximation ratio in general graphs is Θ [theta] (logn), and nothing better was previously known for planar graphs. We give a constant-factor approximation for planar graphs. Our algorithm generalizes to allow as input any nontrivial minor-closed graph family, and also generalizes to address other optimization problems such as Steiner forest, prize-collecting Steiner tree, and network-formation games.
The second problem we address is group Steiner tree: given a graph with edge weights and a collection of groups (subsets of nodes), find a minimum-weight connected subgraph that includes at least one node from each group. The best approximation ratio known in general graphs is O(log3 [superscript 3] n), or O(log2 [superscript 2] n) when the host graph is a tree. We obtain an O(log n polyloglog n) approximation algorithm for the special case where the graph is planar embedded and each group is the set of nodes on a face. We obtain the same approximation ratio for the minimum-weight tour that must visit each group
Understanding the coevolution of mask wearing and epidemics:A network perspective
Nonpharmaceutical interventions (NPIs) such as mask wearing can be effective in mitigating the spread of infectious diseases. Therefore, understanding the behavioral dynamics of NPIs is critical for characterizing the dynamics of disease spread. Nevertheless, standard infection models tend to focus only on disease states, overlooking the dynamics of "beneficial contagions," e.g., compliance with NPIs. In this work, we investigate the concurrent spread of disease and mask-wearing behavior over multiplex networks. Our proposed framework captures both the competing and complementary relationships between the dueling contagion processes. Further, the model accounts for various behavioral mechanisms that influence mask wearing, such as peer pressure and fear of infection. Our results reveal that under the coupled disease-behavior dynamics, the attack rate of a disease-as a function of transition probability-exhibits a critical transition. Specifically, as the transmission probability exceeds a critical threshold, the attack rate decreases abruptly due to sustained mask-wearing responses. We empirically explore the causes of the critical transition and demonstrate the robustness of the observed phenomena. Our results highlight that without proper enforcement of NPIs, reductions in the disease transmission probability via other interventions may not be sufficient to reduce the final epidemic size.</p
Scenario design for infectious disease projections: Integrating concepts from decision analysis and experimental design
Across many fields, scenario modeling has become an important tool for exploring long-term projections and how they might depend on potential interventions and critical uncertainties, with relevance to both decision makers and scientists. In the past decade, and especially during the COVID-19 pandemic, the field of epidemiology has seen substantial growth in the use of scenario projections. Multiple scenarios are often projected at the same time, allowing important comparisons that can guide the choice of intervention, the prioritization of research topics, or public communication. The design of the scenarios is central to their ability to inform important questions. In this paper, we draw on the fields of decision analysis and statistical design of experiments to propose a framework for scenario design in epidemiology, with relevance also to other fields. We identify six different fundamental purposes for scenario designs (decision making, sensitivity analysis, situational awareness, horizon scanning, forecasting, and value of information) and discuss how those purposes guide the structure of scenarios. We discuss other aspects of the content and process of scenario design, broadly for all settings and specifically for multi-model ensemble projections. As an illustrative case study, we examine the first 17 rounds of scenarios from the U.S. COVID-19 Scenario Modeling Hub, then reflect on future advancements that could improve the design of scenarios in epidemiological settings
Approximation Schemes for Multi-Budgeted Independence Systems
A natural way to deal with multiple, partially conflicting objectives is turning all the objectives but one into budget constraints. Some classical optimization problems, such as spanning tree and forest, shortest path, (perfect) matching, independent set (basis) in a matroid or in the intersection of two matroids, become NP-hard even with one budget constraint. Still, for most of these problems efficient deterministic and randomized approximation schemes are known. For two or more bud-gets, typically only multi-criteria approximation schemes are available, which return slightly infeasible solutions. Not much is known however for strict budget constraints: filling this gap is the main goal of this paper. It is not hard to see that the above-mentioned problems whose solution sets do not correspond to independence systems are inapproximable al-ready for two budget constraints. For the remaining problems, we present approximation schemes for a constant number k of budget constraints using a variety of techniques: i) we present a simple and powerful mech-anism to transform multi-criteria approximation schemes into pure ap-proximation schemes. This leads to deterministic and randomized ap-proximation schemes for various of the above-mentioned problems; ii) we show that points in low-dimensional faces of any matroid polytope are almost integral, an interesting result on its own. This gives a de-terministic approximation scheme for k-budgeted matroid independent set; iii) we present a deterministic approximation scheme for 2-budgeted matching. The backbone of this result is a purely topological property of curves in R2
A Coloring Based Backbone Construction Algorithm in Wireless Ad Hoc Network
A wireless ad hoc network consists of many mobile hosts communicating with each other without any infrastructure. Virtual backbone plays a key role in a wireless ad hoc network for routing optimization, energy conservation and resource allocation. To construct virtual backbones efficiently, a new distributed method based on coloring algorithm is proposed in this paper. Because the proposed algorithm uses only 1-hop neighbors information, it is proven that this coloring based method can cluster into groups with O(Δ) time complexity and O(nΔ2) message complexity, which are better than referenced work in this paper
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