169,645 research outputs found
Fine-grained Image Classification by Exploring Bipartite-Graph Labels
Given a food image, can a fine-grained object recognition engine tell "which
restaurant which dish" the food belongs to? Such ultra-fine grained image
recognition is the key for many applications like search by images, but it is
very challenging because it needs to discern subtle difference between classes
while dealing with the scarcity of training data. Fortunately, the ultra-fine
granularity naturally brings rich relationships among object classes. This
paper proposes a novel approach to exploit the rich relationships through
bipartite-graph labels (BGL). We show how to model BGL in an overall
convolutional neural networks and the resulting system can be optimized through
back-propagation. We also show that it is computationally efficient in
inference thanks to the bipartite structure. To facilitate the study, we
construct a new food benchmark dataset, which consists of 37,885 food images
collected from 6 restaurants and totally 975 menus. Experimental results on
this new food and three other datasets demonstrates BGL advances previous works
in fine-grained object recognition. An online demo is available at
http://www.f-zhou.com/fg_demo/
A linear time algorithm for the orbit problem over cyclic groups
The orbit problem is at the heart of symmetry reduction methods for model
checking concurrent systems. It asks whether two given configurations in a
concurrent system (represented as finite strings over some finite alphabet) are
in the same orbit with respect to a given finite permutation group (represented
by their generators) acting on this set of configurations by permuting indices.
It is known that the problem is in general as hard as the graph isomorphism
problem, whose precise complexity (whether it is solvable in polynomial-time)
is a long-standing open problem. In this paper, we consider the restriction of
the orbit problem when the permutation group is cyclic (i.e. generated by a
single permutation), an important restriction of the problem. It is known that
this subproblem is solvable in polynomial-time. Our main result is a
linear-time algorithm for this subproblem.Comment: Accepted in Acta Informatica in Nov 201
Game Theory Via Revealed Preferences
We investigate equilibrium notions in game theory from the revealed preference approach. For extensive game forms with complete information, we derive a set of independent necessary and sufficient conditions for the observed outcomes to be rationalized by subgame perfect Nash equilibrium.
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