11,426 research outputs found
Towards High-Fidelity 3D Face Reconstruction from In-the-Wild Images Using Graph Convolutional Networks
3D Morphable Model (3DMM) based methods have achieved great success in
recovering 3D face shapes from single-view images. However, the facial textures
recovered by such methods lack the fidelity as exhibited in the input images.
Recent work demonstrates high-quality facial texture recovering with generative
networks trained from a large-scale database of high-resolution UV maps of face
textures, which is hard to prepare and not publicly available. In this paper,
we introduce a method to reconstruct 3D facial shapes with high-fidelity
textures from single-view images in-the-wild, without the need to capture a
large-scale face texture database. The main idea is to refine the initial
texture generated by a 3DMM based method with facial details from the input
image. To this end, we propose to use graph convolutional networks to
reconstruct the detailed colors for the mesh vertices instead of reconstructing
the UV map. Experiments show that our method can generate high-quality results
and outperforms state-of-the-art methods in both qualitative and quantitative
comparisons.Comment: Accepted to CVPR 2020. The source code is available at
https://github.com/FuxiCV/3D-Face-GCN
The sensitivity analysis of the translation and the rotation angle of the first-order mode shape of the joints in frame structures
When damage occurs, there are changes in the structural stiffness. This causes changes in the vibrational information, such as translation and rotation angle of the joints in the structure. This paper presents a sensitivity study of translation and slope of the first-order mode shape of the joints in the frame structure, and which will contribute to structural damage identification further. Starting from the equation of natural vibration of frame structure, and according to the characteristics of the stiffness matrix, derive sensitivity coefficient expression of translation and slope of first-order mode shape of the joints in the structure, and obtain the first-order relative sensitivity coefficient of the first story is always smaller than zero when single column of the first story damage occurs. The numerical analysis of the four stories three spans frame shows consistent results with the formula derivation
A model explaining neutrino masses and the DAMPE cosmic ray electron excess
We propose a flavored neutrino mass and dark matter~(DM) model
to explain the recent DArk Matter Particle Explorer (DAMPE) data, which feature
an excess on the cosmic ray electron plus positron flux around 1.4 TeV. Only
the first two lepton generations of the Standard Model are charged under the
new gauge symmetry. A vector-like fermion , which is our DM
candidate, annihilates into and via the new gauge boson
exchange and accounts for the DAMPE excess. We have found that the data
favors a mass around 1.5~TeV and a mass around 2.6~TeV, which can
potentially be probed by the next generation lepton colliders and DM direct
detection experiments.Comment: 7 pages, 3 figures. V2: version accepted by Physics Letters
High-Quality 3D Face Reconstruction with Affine Convolutional Networks
Recent works based on convolutional encoder-decoder architecture and 3DMM
parameterization have shown great potential for canonical view reconstruction
from a single input image. Conventional CNN architectures benefit from
exploiting the spatial correspondence between the input and output pixels.
However, in 3D face reconstruction, the spatial misalignment between the input
image (e.g. face) and the canonical/UV output makes the feature
encoding-decoding process quite challenging. In this paper, to tackle this
problem, we propose a new network architecture, namely the Affine Convolution
Networks, which enables CNN based approaches to handle spatially
non-corresponding input and output images and maintain high-fidelity quality
output at the same time. In our method, an affine transformation matrix is
learned from the affine convolution layer for each spatial location of the
feature maps. In addition, we represent 3D human heads in UV space with
multiple components, including diffuse maps for texture representation,
position maps for geometry representation, and light maps for recovering more
complex lighting conditions in the real world. All the components can be
trained without any manual annotations. Our method is parametric-free and can
generate high-quality UV maps at resolution of 512 x 512 pixels, while previous
approaches normally generate 256 x 256 pixels or smaller. Our code will be
released once the paper got accepted.Comment: 9 pages, 11 figure
A Novel Adaptive Elite-Based Particle Swarm Optimization Applied to VAR Optimization in Electric Power Systems
Particle swarm optimization (PSO) has been successfully applied to solve many practical engineering problems. However, more efficient strategies are needed to coordinate global and local searches in the solution space when the studied problem is extremely nonlinear and highly dimensional. This work proposes a novel adaptive elite-based PSO approach. The adaptive elite strategies involve the following two tasks: (1) appending the mean search to the original approach and (2) pruning/cloning particles. The mean search, leading to stable convergence, helps the iterative process coordinate between the global and local searches. The mean of the particles and standard deviation of the distances between pairs of particles are utilized to prune distant particles. The best particle is cloned and it replaces the pruned distant particles in the elite strategy. To evaluate the performance and generality of the proposed method, four benchmark functions were tested by traditional PSO, chaotic PSO, differential evolution, and genetic algorithm. Finally, a realistic loss minimization problem in an electric power system is studied to show the robustness of the proposed method
- …