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    Benefiting From Technology: A Game Approach

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    The use of technology in the classroom is becoming more and more popular despite the dot com crash earlier this decade. This paper explores a project undertaken by a university business school incorporating a learning technology model. Students in general, and the students from the information technology and computer science departments in particular, felt that this project also helped them develop business skills and gave practical insight into the learning phenomena and the impact of this class. The course was better rated than other courses taught using face-to-face interaction
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