55 research outputs found

    P-04 Animation of the Cultural Landscape of Hisban and Vicinity in the Longue Duree

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    In today’s markets, archaeological publishing must include on-line presentation of findings using various technologies for rendering results, such as 3-D visualization and animation media. The goal of the present project is to build capacity here at the Institute of Archaeology in deployment of animation technologies for rendering of archaeological findings and narratives. To this end I have assembled a team of two graduate students with significant computer skills (Jared Wilson and Stanley Lebrun) and one undergraduate student (Paul Roschman) who will collaborate with me to animate, using Esri CityEngine software, the story of long-term change in the cultural landscape of Tall Hisban. The poster presentation will update on progress of our team toward meeting the objectives of this project

    The Diachronic Study of Animal Exploitation at Hesban: The Evolution of a Research Project

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    Tall Hisban 2011-2012: The Final Seasons of Phase II

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    Hesban 13: Faunal Remains: Taphonomical and Zooarchaeological Studies of the Animal Remains from Tell Hesban and Vicinity

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    This volume is devoted to the presentation of the zooarchaeological analysis of the nearly 100,000 animal bones uncovered in the excavations at Tell Hesban. AU Press cataloguehttps://digitalcommons.andrews.edu/books/1073/thumbnail.jp

    Environmental Foundations: Studies of Climatical, Geological, Hydrological, and Phytological conditions in Hesban and Vicinity

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    This volume provides an introduction to the climate and landscape to which successive generations of Hesbanites have had to adapt. Includes 26 figures, 42 plates, and 9 tables.https://digitalcommons.andrews.edu/books/1065/thumbnail.jp
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