11 research outputs found
The brain dynamics of architectural affordances during transition.
Action is a medium of collecting sensory information about the environment, which in turn is shaped by architectural affordances. Affordances characterize the fit between the physical structure of the body and capacities for movement and interaction with the environment, thus relying on sensorimotor processes associated with exploring the surroundings. Central to sensorimotor brain dynamics, the attentional mechanisms directing the gating function of sensory signals share neuronal resources with motor-related processes necessary to inferring the external causes of sensory signals. Such a predictive coding approach suggests that sensorimotor dynamics are sensitive to architectural affordances that support or suppress specific kinds of actions for an individual. However, how architectural affordances relate to the attentional mechanisms underlying the gating function for sensory signals remains unknown. Here we demonstrate that event-related desynchronization of alpha-band oscillations in parieto-occipital and medio-temporal regions covary with the architectural affordances. Source-level time-frequency analysis of data recorded in a motor-priming Mobile Brain/Body Imaging experiment revealed strong event-related desynchronization of the alpha band to originate from the posterior cingulate complex, the parahippocampal region as well as the occipital cortex. Our results firstly contribute to the understanding of how the brain resolves architectural affordances relevant to behaviour. Second, our results indicate that the alpha-band originating from the occipital cortex and parahippocampal region covaries with the architectural affordances before participants interact with the environment, whereas during the interaction, the posterior cingulate cortex and motor areas dynamically reflect the affordable behaviour. We conclude that the sensorimotor dynamics reflect behaviour-relevant features in the designed environment
Sensory-motor brain dynamics reflect architectural affordances
Anticipating meaningful actions in the environment is an essential function of the brain. Such predictive mechanisms originate from the motor system and allow for inferring actions from environmental affordances, the potential to act within a specific environment. Using architecture, we provide a unique perspective to the abiding debate in cognitive neuroscience and philosophy on whether cognition depends on movement or is decoupled from our physical structure. To investigate cognitive processes associated with architectural affordances, we used a Mobile Brain/Body Imaging approach recording brain activity synchronized to head-mounted virtual reality. Participants perceived and acted upon virtual transitions ranging from non-passable to easily passable. We demonstrate that early sensory brain activity, upon revealing the environment and before actual movement, differed as a function of affordances. Additionally, movement through transitions was preceded by a motor-related negative component also depended on affordances. Our results suggest that potential actions afforded by an environment influence perception
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Using virtual reality to investigate psychological processes and mechanisms associated with the onset and maintenance of psychosis: a systematic review
PURPOSE: In the last decade researchers have embraced virtual reality to explore the psychological processes and mechanisms that are involved in the onset and maintenance of psychosis. A systematic review was conducted to synthesise the evidence of using virtual reality to investigate these mechanisms.
METHODS: Web of Science, PsycINFO, Embase, and Medline were searched. Reference lists of collected papers were also visually inspected to locate any relevant cited journal articles. In total 6001 articles were potentially eligible for inclusion; of these, 16 studies were included in the review.
RESULTS: The review identified studies investigating the effect of interpersonal sensitivity, childhood bullying victimisation, physical assault, perceived ethnic discrimination, social defeat, population density and ethnic density on the real-time appraisal of VR social situations. Further studies demonstrated the potential of VR to investigate paranoid ideation, anomalous experiences, self-confidence, self-comparison, physiological activation and behavioural response.
CONCLUSIONS: The reviewed studies suggest that VR can be used to investigate psychological processes and mechanisms associated with psychosis. Implications for further experimental research, as well as for assessment and clinical practise are discussed. The present review has been registered in the PROSPERO register: CRD42016038085
Sensorimotor brain dynamics reflect architectural affordances
© 2019 National Academy of Sciences. All rights reserved. Anticipating meaningful actions in the environment is an essential function of the brain. Such predictive mechanisms originate from the motor system and allow for inferring actions from environmental affordances, and the potential to act within a specific environment. Using architecture, we provide a unique perspective on the ongoing debate in cognitive neuroscience and philosophy on whether cognition depends on movement or is decoupled from our physical structure. To investigate cognitive processes associated with architectural affordances, we used a mobile brain/body imaging approach recording brain activity synchronized to head-mounted displays. Participants perceived and acted on virtual transitions ranging from nonpassable to easily passable. We found that early sensory brain activity, on revealing the environment and before actual movement, differed as a function of affordances. In addition, movement through transitions was preceded by a motor-related negative component that also depended on affordances. Our results suggest that potential actions afforded by an environment influence perception
Environmental design and human performance. A literature review
Ambient conditions inside the buildings may work as positive
stimuli for occupants, or as stressors, given that the human body is regulated by
physiological and psychological processes, that react to the physical factors. So,
air, warmth or cold, lighting, daylight and views, sound and acoustic setting,
layout and building details, must be seen today as important architecture elements
to manage and control for designing places not only healthy and comfortable,
but also effective and productive, because it may contribute to human
performance and productivity. However, while references on occupant health
and comfort in buildings results plentiful, literature on the effects of physical
factors on human performance appears dated, scarce and inhomogeneous, and
thus difficult to consult. The paper presents a literature review aimed at starting a
state of the art about effects of physical factors of building interiors on occupant’s
performance. Particularly, the purpose is to overview environmental
conditions and interior details of buildings, that have been experimented and
resulted to have effect on occupant performance and ability, considering which
category of occupant have been involved and which kind of ability have been
observed; in which kind of buildings these observations have been made. As
result, an updated selection of research about effects of buildings interiors feature
on occupant performance is identified, based on which more confirmed
research aspects emerge and those to be further developed detected