553 research outputs found

    Mobility Across Dynamic Terrain - And Engineering Change Proposal To The Dynamic Terrain Testbed Project: Final Report

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    Report summarizes the vehicle mobility and bridge simulation studies conducted by the Institute for Simulation and Training

    Correlation Studies: Final Report

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    The purpose of this study is to develop methods of measuring discrepancies among heterogeneous networked simulators that interact in a common gaming area. By quantifying these descrepancies, the interoperability of the training exercise can be predicted

    Dynamic scheduling of recreational rental vehicles with revenue management extensions

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    The rental fleet scheduling problem (RFSP) arises in vehicle-rental operations that offer a wide variety of vehicle types to customers, and allow a rented vehicle to migrate to a setdown depot other than the pickup depot. When there is a shortage of vehicles of a particular type at a depot, vehicles may be relocated to that depot, or vehicles of similar types may be substituted. The RFSP involves assigning vehicles to rentals so as to minimise the costs of these operations, and arises in both static and online contexts. The authors have adapted a well-known assignment algorithm for application in the online context. In addition, a network-flow algorithm with more comprehensive coverage of problem conditions is used to investigate the determination of rental pricing using revenue management principles. The paper concludes with an outline of the algorithms use in supporting the operations of a large recreational vehicle rental company

    Dynamic Terrain: Vision Document

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