4 research outputs found

    Attacking a smartphone biometric fingerprint system:a novice’s approach

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    Biometric systems on mobile devices are an increasingly ubiquitous method for identity verification. The majority of contemporary devices have an embedded fingerprint sensor which may be used for a variety of transactions including unlock a device or sanction a payment. In this study we explore how easy it is to successfully attack a fingerprint system using a fake finger manufactured from commonly available materials. Importantly our attackers were novices to producing the fingers and were also constrained by time. Our study shows the relative ease that modern devices can be attacked and the material combinations that lead to these attacks

    Attacking a smartphone biometric fingerprint system: a novice's approach

    No full text
    Biometric systems on mobile devices are an increasingly ubiquitous method for identity verification. The majority of contemporary devices have an embedded fingerprint sensor which may be used for a variety of transactions including unlock a device or sanction a payment. In this study we explore how easy it is to successfully attack a fingerprint system using a fake finger manufactured from commonly available materials. Importantly our attackers were novices to producing the fingers and were also constrained by time. Our study shows the relative ease that modern devices can be attacked and the material combinations that lead to these attacks

    SSBC 2020: Sclera Segmentation Benchmarking Competition in the Mobile Environment

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    The paper presents a summary of the 2020 Sclera Segmentation Benchmarking Competition (SSBC), the 7th in the series of group benchmarking efforts centred around the problem of sclera segmentation. Different from previous editions, the goal of SSBC 2020 was to evaluate the performance of sclera-segmentation models on images captured with mobile devices. The competition was used as a platform to assess the sensitivity of existing models to i) differences in mobile devices used for image capture and ii) changes in the ambient acquisition conditions. 26 research groups registered for SSBC 2020, out of which 13 took part in the final round and submitted a total of 16 segmentation models for scoring. These included a wide variety of deep-learning solutions as well as one approach based on standard image processing techniques. Experiments were conducted with three recent datasets. Most of the segmentation models achieved relatively consistent performance across images captured with different mobile devices (with slight differences across devices), but struggled most with low-quality images captured in challenging ambient conditions, i.e., in an indoor environment and with poor lighting
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