5 research outputs found

    Individual psychological features in patients with computer game addiction suffering and predisposed persons

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    Objective. To study personality characteristics in adolescents with computer game addiction. Material and methods. The study included students of grades 7 to 10 at the age of 12-17 years (14.6Β±2.4 years), their parents and school teachers. Results and conclusion. The results of a study showed the following combination in patients: Β«genophilicΒ» type of DPT with schizoid personality accentuation and Β«projectionΒ» type of psychological protection, and Β«dignitophilicΒ» type of DPT with labile personality accentuation and Β«denialΒ» type of PP. Β© 2018, Media Sphera Publishing Group. All rights reserved

    Individual psychological features in patients with computer game addiction suffering and predisposed persons

    No full text
    Objective. To study personality characteristics in adolescents with computer game addiction. Material and methods. The study included students of grades 7 to 10 at the age of 12-17 years (14.6Β±2.4 years), their parents and school teachers. Results and conclusion. The results of a study showed the following combination in patients: Β«genophilicΒ» type of DPT with schizoid personality accentuation and Β«projectionΒ» type of psychological protection, and Β«dignitophilicΒ» type of DPT with labile personality accentuation and Β«denialΒ» type of PP. Β© 2018, Media Sphera Publishing Group. All rights reserved

    Диагностика ΠΊΠΎΠΌΠΏΡŒΡŽΡ‚Π΅Ρ€Π½ΠΎΠΉ ΠΈΠ³Ρ€ΠΎΠ²ΠΎΠΉ зависимости с ΠΏΠΎΠΌΠΎΡ‰ΡŒΡŽ лингвистичСского тСста

    No full text
    Objective. To study the prevalence of computer game addiction in educational institutions and to develop additional diagnostics of computer game addiction using the vocabulary of colloquial speech of a computer gamer and the Β«portrait of a gamer studentΒ». Material and methods. The study included 7-10 grade students, aged 12-17 years (14.6Β±2.4 years), their parents and teachers from educational institutions. Sociological, clinical, psychometric and statistical methods were used. Results and conclusion. The study has established that the more time a student spend playing computer games, the more words in the test he/she defines as Β«familiarΒ»; the difference in the means for analyzing quantitative data between groups with different degrees of involvement in computer games is significant. The results indicate that the proposed Β«language vocabularyΒ» testing is suitable for additional diagnosis of the degree of computer game dependence.ЦСль исслСдования. ВыявлСниС ΠΊΠΎΠΌΠΏΡŒΡŽΡ‚Π΅Ρ€Π½ΠΎΠΉ ΠΈΠ³Ρ€ΠΎΠ²ΠΎΠΉ зависимости ΠΈ Π΅Π΅ распространСнности Π² ΠΎΠ±Ρ‰Π΅ΠΎΠ±Ρ€Π°Π·ΠΎΠ²Π°Ρ‚Π΅Π»ΡŒΠ½Ρ‹Ρ… учрСТдСниях (ООУ) с ΠΏΡ€ΠΈΠΌΠ΅Π½Π΅Π½ΠΈΠ΅ΠΌ Π½ΠΎΠ²ΠΎΠΉ диагностичСской ΠΌΠ΅Ρ‚ΠΎΠ΄ΠΈΠΊΠΈ с использованиСм лСксики Ρ€Π°Π·Π³ΠΎΠ²ΠΎΡ€Π½ΠΎΠΉ Ρ€Π΅Ρ‡ΠΈ ΠΊΠΎΠΌΠΏΡŒΡŽΡ‚Π΅Ρ€Π½ΠΎΠ³ΠΎ Β«ΠΈΠ³Ρ€ΠΎΠΌΠ°Π½Π°Β» ΠΈ Β«ΠΏΠΎΡ€Ρ‚Ρ€Π΅Ρ‚Π° Π³Π΅ΠΉΠΌΠ΅Ρ€Π°-школьника». ΠœΠ°Ρ‚Π΅Ρ€ΠΈΠ°Π» ΠΈ ΠΌΠ΅Ρ‚ΠΎΠ΄Ρ‹. Π‘Ρ‹Π»ΠΈ обслСдованы учащиСся ООУ 7-10 классов Π² возрастС 12-17 (14,6Β±2,4) Π»Π΅Ρ‚. Π’ исслСдовании ΠΏΡ€ΠΈΠ½ΠΈΠΌΠ°Π»ΠΈ участиС ΠΈΡ… Ρ€ΠΎΠ΄ΠΈΡ‚Π΅Π»ΠΈ ΠΈ ΠΏΠ΅Π΄Π°Π³ΠΎΠ³ΠΈ. Использовались социологичСский, клиничСский, психомСтричСский ΠΈ статистичСский ΠΌΠ΅Ρ‚ΠΎΠ΄Ρ‹. Π Π΅Π·ΡƒΠ»ΡŒΡ‚Π°Ρ‚Ρ‹ ΠΈ Π·Π°ΠΊΠ»ΡŽΡ‡Π΅Π½ΠΈΠ΅. УстановлСно, Ρ‡Ρ‚ΠΎ Ρ‡Π΅ΠΌ большС Π²Ρ€Π΅ΠΌΠ΅Π½ΠΈ Π·Π°Ρ‚Ρ€Π°Ρ‡ΠΈΠ²Π°Π΅Ρ‚ участник тСстирования Π½Π° ΠΊΠΎΠΌΠΏΡŒΡŽΡ‚Π΅Ρ€Π½Ρ‹Π΅ ΠΈΠ³Ρ€Ρ‹ (КИ), Ρ‚Π΅ΠΌ большСС количСство слов Π² тСстС ΠΎΠ½ опрСдСляСт ΠΊΠ°ΠΊ Β«Π·Π½Π°ΠΊΠΎΠΌΡ‹Π΅Β»; Ρ€Π°Π·Π½ΠΈΡ†Π° срСдних ΠΏΡ€ΠΈ Π°Π½Π°Π»ΠΈΠ·Π΅ количСствСнных Π΄Π°Π½Π½Ρ‹Ρ… ΠΌΠ΅ΠΆΠ΄Ρƒ Π³Ρ€ΡƒΠΏΠΏΠ°ΠΌΠΈ с Ρ€Π°Π·Π»ΠΈΡ‡Π½ΠΎΠΉ ΡΡ‚Π΅ΠΏΠ΅Π½ΡŒΡŽ вовлСчСнности Π² КИ являСтся достовСрной. ΠŸΠΎΠ»ΡƒΡ‡Π΅Π½Π½Ρ‹Π΅ Ρ€Π΅Π·ΡƒΠ»ΡŒΡ‚Π°Ρ‚Ρ‹ ΡΠ²ΠΈΠ΄Π΅Ρ‚Π΅Π»ΡŒΡΡ‚Π²ΡƒΡŽΡ‚ ΠΎ ΡΠΎΡΡ‚ΠΎΡΡ‚Π΅Π»ΡŒΠ½ΠΎΡΡ‚ΠΈ ΠΏΡ€Π΅Π΄Π»ΠΎΠΆΠ΅Π½Π½ΠΎΠ³ΠΎ «языкового лСксикона» для Π΄ΠΎΠΏΠΎΠ»Π½ΠΈΡ‚Π΅Π»ΡŒΠ½ΠΎΠΉ диагностики стСпСни увлСчСнности КИ

    Diagnosis of computer game addiction using a linguistic test [Diagnostika komp'yuternoi igrovoi zavisimosti s pomoshch'yu lingvisticheskogo testa]

    No full text
    OBJECTIVE: To study the prevalence of computer game addiction in educational institutions and to develop additional diagnostics of computer game addiction using the vocabulary of colloquial speech of a computer gamer and the Β«portrait of a gamer studentΒ». MATERIAL AND METHODS: The study included 7-10 grade students, aged 12-17 years (14.6Β±2.4 years), their parents and teachers from educational institutions. Sociological, clinical, psychometric and statistical methods were used. RESULTS AND CONCLUSION: The study has established that the more time a student spend playing computer games, the more words in the test he/she defines as Β«familiarΒ»; the difference in the means for analyzing quantitative data between groups with different degrees of involvement in computer games is significant. The results indicate that the proposed Β«language vocabularyΒ» testing is suitable for additional diagnosis of the degree of computer game dependence.ЦСль исслСдования. ВыявлСниС ΠΊΠΎΠΌΠΏΡŒΡŽΡ‚Π΅Ρ€Π½ΠΎΠΉ ΠΈΠ³Ρ€ΠΎΠ²ΠΎΠΉ зависимости ΠΈ Π΅Π΅ распространСнности Π² ΠΎΠ±Ρ‰Π΅ΠΎΠ±Ρ€Π°Π·ΠΎΠ²Π°Ρ‚Π΅Π»ΡŒΠ½Ρ‹Ρ… учрСТдСниях (ООУ) с ΠΏΡ€ΠΈΠΌΠ΅Π½Π΅Π½ΠΈΠ΅ΠΌ Π½ΠΎΠ²ΠΎΠΉ диагностичСской ΠΌΠ΅Ρ‚ΠΎΠ΄ΠΈΠΊΠΈ с использованиСм лСксики Ρ€Π°Π·Π³ΠΎΠ²ΠΎΡ€Π½ΠΎΠΉ Ρ€Π΅Ρ‡ΠΈ ΠΊΠΎΠΌΠΏΡŒΡŽΡ‚Π΅Ρ€Π½ΠΎΠ³ΠΎ Β«ΠΈΠ³Ρ€ΠΎΠΌΠ°Π½Π°Β» ΠΈ Β«ΠΏΠΎΡ€Ρ‚Ρ€Π΅Ρ‚Π° Π³Π΅ΠΉΠΌΠ΅Ρ€Π°-школьника». ΠœΠ°Ρ‚Π΅Ρ€ΠΈΠ°Π» ΠΈ ΠΌΠ΅Ρ‚ΠΎΠ΄Ρ‹. Π‘Ρ‹Π»ΠΈ обслСдованы учащиСся ООУ 7β€”10 классов Π² возрастС 12β€”17 (14,6Β±2,4) Π»Π΅Ρ‚. Π’ исслСдовании ΠΏΡ€ΠΈΠ½ΠΈΠΌΠ°Π»ΠΈ участиС ΠΈΡ… Ρ€ΠΎΠ΄ΠΈΡ‚Π΅Π»ΠΈ ΠΈ ΠΏΠ΅Π΄Π°Π³ΠΎΠ³ΠΈ. Использовались социологичСский, клиничСский, психомСтричСский ΠΈ статистичСский ΠΌΠ΅Ρ‚ΠΎΠ΄Ρ‹. Π Π΅Π·ΡƒΠ»ΡŒΡ‚Π°Ρ‚Ρ‹ ΠΈ Π·Π°ΠΊΠ»ΡŽΡ‡Π΅Π½ΠΈΠ΅. УстановлСно, Ρ‡Ρ‚ΠΎ Ρ‡Π΅ΠΌ большС Π²Ρ€Π΅ΠΌΠ΅Π½ΠΈ Π·Π°Ρ‚Ρ€Π°Ρ‡ΠΈΠ²Π°Π΅Ρ‚ участник тСстирования Π½Π° ΠΊΠΎΠΌΠΏΡŒΡŽΡ‚Π΅Ρ€Π½Ρ‹Π΅ ΠΈΠ³Ρ€Ρ‹ (КИ), Ρ‚Π΅ΠΌ большСС количСство слов Π² тСстС ΠΎΠ½ опрСдСляСт ΠΊΠ°ΠΊ Β«Π·Π½Π°ΠΊΠΎΠΌΡ‹Π΅Β»; Ρ€Π°Π·Π½ΠΈΡ†Π° срСдних ΠΏΡ€ΠΈ Π°Π½Π°Π»ΠΈΠ·Π΅ количСствСнных Π΄Π°Π½Π½Ρ‹Ρ… ΠΌΠ΅ΠΆΠ΄Ρƒ Π³Ρ€ΡƒΠΏΠΏΠ°ΠΌΠΈ с Ρ€Π°Π·Π»ΠΈΡ‡Π½ΠΎΠΉ ΡΡ‚Π΅ΠΏΠ΅Π½ΡŒΡŽ вовлСчСнности Π² КИ являСтся достовСрной. ΠŸΠΎΠ»ΡƒΡ‡Π΅Π½Π½Ρ‹Π΅ Ρ€Π΅Π·ΡƒΠ»ΡŒΡ‚Π°Ρ‚Ρ‹ ΡΠ²ΠΈΠ΄Π΅Ρ‚Π΅Π»ΡŒΡΡ‚Π²ΡƒΡŽΡ‚ ΠΎ ΡΠΎΡΡ‚ΠΎΡΡ‚Π΅Π»ΡŒΠ½ΠΎΡΡ‚ΠΈ ΠΏΡ€Π΅Π΄Π»ΠΎΠΆΠ΅Π½Π½ΠΎΠ³ΠΎ «языкового лСксикона» для Π΄ΠΎΠΏΠΎΠ»Π½ΠΈΡ‚Π΅Π»ΡŒΠ½ΠΎΠΉ диагностики стСпСни увлСчСнности КИ

    Models of community-based psychiatric care in Italy and England [Modeli vnebol'nichnoi psikhiatricheskoi pomoshchi v Anglii i Italii]

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    THE AIM OF THE STUDY: Is to study and compare models of out-of-hospital psychiatric care in different countries-Italy and England. In the Italian model of community-based psychiatric care, institutions have been created - homes for permanent residence with a security regime (REMS), the most common of which are intensive (or assertive) treatment in the community and mandatory outpatient treatment. The form of intensive treatment is an active and long-term maintenance and treatment of patients. The essence of the methodology is to provide assistance at home, which is carried out by specially trained multidisciplinary teams, including psychiatrists, nurses, psychologists, social workers. However, in the long term, there is a tendency to increase relapses and acute conditions. The English model of community psychiatric care is based on the practice of the method of Β«individual case managementΒ». After the acute attack is stopped, the main work program includes work with a psychologist and/or a psychotherapist in the form of a number of multidimensional group and family therapy activities, training of social skills and ways of independent living, development of communication, self-esteem and confident behavior, which is achieved through psychocorrective work, as well as drug therapy and didactic training on appropriate simulators. Special attention is paid to social recovery, work with the family, social and labor recovery and instrumental support.ΠŸΡ€ΠΎΠ²Π΅Π΄Π΅Π½ΠΎ сравнСниС ΠΌΠΎΠ΄Π΅Π»Π΅ΠΉ оказания Π²Π½Π΅Π±ΠΎΠ»ΡŒΠ½ΠΈΡ‡Π½ΠΎΠΉ психиатричСской ΠΏΠΎΠΌΠΎΡ‰ΠΈ Π² Англии ΠΈ Π˜Ρ‚Π°Π»ΠΈΠΈ. Π’ Π˜Ρ‚Π°Π»ΡŒΡΠ½ΡΠΊΠΎΠΉ ΠΌΠΎΠ΄Π΅Π»ΠΈ Π²Π½Π΅Π±ΠΎΠ»ΡŒΠ½ΠΈΡ‡Π½ΠΎΠΉ психиатричСской ΠΏΠΎΠΌΠΎΡ‰ΠΈ для ΠΏΠ°Ρ†ΠΈΠ΅Π½Ρ‚ΠΎΠ², Π½ΡƒΠΆΠ΄Π°ΡŽΡ‰ΠΈΡ…ΡΡ Π² ΠΏΡ€Π΅Π±Ρ‹Π²Π°Π½ΠΈΠΈ Π² стационарС, созданы Π΄ΠΎΠΌΠ° для постоянного проТивания с Ρ€Π΅ΠΆΠΈΠΌΠΎΠΌ бСзопасности (REMS), Π½Π°ΠΈΠ±ΠΎΠ»Π΅Π΅ распространСнными ΠΈΠ· ΠΊΠΎΡ‚ΠΎΡ€Ρ‹Ρ… ΡΠ²Π»ΡΡŽΡ‚ΡΡ интСнсивноС (ΠΈΠ»ΠΈ ΠΆΠ΅ ассСртивноС) Π»Π΅Ρ‡Π΅Π½ΠΈΠ΅ Π² сообщСствС ΠΈ ΠΎΠ±ΡΠ·Π°Ρ‚Π΅Π»ΡŒΠ½ΠΎΠ΅ Π°ΠΌΠ±ΡƒΠ»Π°Ρ‚ΠΎΡ€Π½ΠΎΠ΅ Π»Π΅Ρ‡Π΅Π½ΠΈΠ΅. Π€ΠΎΡ€ΠΌΠ° интСнсивного лСчСния прСдставляСт собой Π°ΠΊΡ‚ΠΈΠ²Π½ΠΎΠ΅ ΠΈ Π΄Π»ΠΈΡ‚Π΅Π»ΡŒΠ½ΠΎΠ΅ сопровоТдСниС ΠΈ Π»Π΅Ρ‡Π΅Π½ΠΈΠ΅ ΠΏΠ°Ρ†ΠΈΠ΅Π½Ρ‚ΠΎΠ². Π‘ΡƒΡ‚ΡŒ ΠΌΠ΅Ρ‚ΠΎΠ΄ΠΈΠΊΠΈ Π·Π°ΠΊΠ»ΡŽΡ‡Π°Π΅Ρ‚ΡΡ Π² ΠΎΠΊΠ°Π·Π°Π½ΠΈΠΈ ΠΏΠΎΠΌΠΎΡ‰ΠΈ Π½Π° Π΄ΠΎΠΌΡƒ, которая осущСствляСтся ΡΠΏΠ΅Ρ†ΠΈΠ°Π»ΡŒΠ½ΠΎ ΠΎΠ±ΡƒΡ‡Π΅Π½Π½Ρ‹ΠΌΠΈ ΠΌΡƒΠ»ΡŒΡ‚ΠΈΠ΄ΠΈΡΡ†ΠΈΠΏΠ»ΠΈΠ½Π°Ρ€Π½Ρ‹ΠΌΠΈ Π±Ρ€ΠΈΠ³Π°Π΄Π°ΠΌΠΈ, Π²ΠΊΠ»ΡŽΡ‡Π°ΡŽΡ‰ΠΈΠΌΠΈ Π² сСбя Π²Ρ€Π°Ρ‡Π΅ΠΉ-психиатров, мСдицинских сСстСр, психологов, ΡΠΎΡ†ΠΈΠ°Π»ΡŒΠ½Ρ‹Ρ… Ρ€Π°Π±ΠΎΡ‚Π½ΠΈΠΊΠΎΠ². Однако Π² долгосрочном ΠΏΠ΅Ρ€ΠΈΠΎΠ΄Π΅ Π½Π°Π±Π»ΡŽΠ΄Π°Π΅Ρ‚ΡΡ тСндСнция ΠΊ ΡƒΠ²Π΅Π»ΠΈΡ‡Π΅Π½ΠΈΡŽ Ρ€Π΅Ρ†ΠΈΠ΄ΠΈΠ²ΠΎΠ² ΠΈ острых состояний. Английская модСль Π²Π½Π΅Π±ΠΎΠ»ΡŒΠ½ΠΈΡ‡Π½ΠΎΠΉ психиатричСской ΠΏΠΎΠΌΠΎΡ‰ΠΈ основываСтся Π½Π° ΠΏΡ€Π°ΠΊΡ‚ΠΈΠΊΠ΅ ΠΌΠ΅Ρ‚ΠΎΠ΄Π° Β«ΠΈΠ½Π΄ΠΈΠ²ΠΈΠ΄ΡƒΠ°Π»ΡŒΠ½ΠΎΠ³ΠΎ вСдСния случая». ПослС купирования острого приступа основная ΠΏΡ€ΠΎΠ³Ρ€Π°ΠΌΠΌΠ° Ρ€Π°Π±ΠΎΡ‚Ρ‹ Π²ΠΊΠ»ΡŽΡ‡Π°Π΅Ρ‚ Π² сСбя Ρ€Π°Π±ΠΎΡ‚Ρƒ с психологом ΠΈ/ΠΈΠ»ΠΈ психотСрапСвтом Π² Π²ΠΈΠ΄Π΅ провСдСния ряда ΠΌΡƒΠ»ΡŒΡ‚ΠΈΠ°ΡΠΏΠ΅ΠΊΡ‚Π½Ρ‹Ρ… мСроприятий Π³Ρ€ΡƒΠΏΠΏΠΎΠ²ΠΎΠΉ ΠΈ сСмСйной Ρ‚Π΅Ρ€Π°ΠΏΠΈΠΈ, Ρ‚Ρ€Π΅Π½ΠΈΠ½Π³Π° ΡΠΎΡ†ΠΈΠ°Π»ΡŒΠ½Ρ‹Ρ… Π½Π°Π²Ρ‹ΠΊΠΎΠ² ΠΈ способов нСзависимого проТивания, Ρ€Π°Π·Π²ΠΈΡ‚ΠΈΠΈ общСния, самоуваТСния ΠΈ ΡƒΠ²Π΅Ρ€Π΅Π½Π½ΠΎΠ³ΠΎ повСдСния, Ρ‡Ρ‚ΠΎ достигаСтся благодаря психокоррСкционной Ρ€Π°Π±ΠΎΡ‚Π΅, Π° Ρ‚Π°ΠΊΠΆΠ΅ ΠΌΠ΅Π΄ΠΈΠΊΠ°ΠΌΠ΅Π½Ρ‚ΠΎΠ·Π½ΡƒΡŽ Ρ‚Π΅Ρ€Π°ΠΏΠΈΡŽ ΠΈ дидактичСскиС Ρ‚Ρ€Π΅Π½ΠΈΡ€ΠΎΠ²ΠΊΠΈ Π½Π° ΡΠΎΠΎΡ‚Π²Π΅Ρ‚ΡΡ‚Π²ΡƒΡŽΡ‰ΠΈΡ… Ρ‚Ρ€Π΅Π½Π°ΠΆΠ΅Ρ€Π°Ρ…. ОсобоС Π²Π½ΠΈΠΌΠ°Π½ΠΈΠ΅ удСляСтся ΡΠΎΡ†ΠΈΠ°Π»ΡŒΠ½ΠΎΠΌΡƒ, Ρ‚Ρ€ΡƒΠ΄ΠΎΠ²ΠΎΠΌΡƒ Π²ΠΎΡΡΡ‚Π°Π½ΠΎΠ²Π»Π΅Π½ΠΈΡŽ, Ρ€Π°Π±ΠΎΡ‚Π΅ с сСмьСй
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