18 research outputs found
Discomfort glare and time of day
There are strong reasons to suspect that glare sensation varies with time of the day. This study was designed to test whether such a relationship exists. Thirty subjects were exposed to an artificial lighting source at four times of the day. The source luminance was progressively increased and subjects were required to give Glare Sensation Votes (GSVs) corresponding to the level of visual discomfort experienced. Glare indices were calculated for every reported GSV, and results were statistically analysed. The findings indicated a tendency towards greater tolerance to luminance increases in artificial lighting as the day progresses. This trend was found not to be statistically related to the possible confounding variable of learning, providing evidence of an effect of time of the day on glare sensation
Virtual Reality for Nondestructive Evaluation Applications
Gas transmission pipelines are often inspected and monitored using the magnetic flux leakage method [1]. An inspection vehicle known as a “pig” is launched into the pipeline and conveyed along the pipe by the pressure of natural gas. The pig contains a magnetizer, an array of sensors and a microprocessor-based data acquisition system for logging data. The data is subsequently retrieved and analyzed offline. The pipeline inspection results in the generation of a vast amount of data — in excess of 4 GB, even in compressed form. It is important that these data are presented in a suitable manner for evaluation by trained operator. Virtual reality (VR) display techniques represent an attractive mechanism for presenting this huge amount of data effectively. The application of VR techniques enables the operator to explore the virtual environment generated by the computer. This technique can serve as an important bridge between human operator and the computer. In this paper, we present some preliminary efforts in achieving this interface
Human Aspects of Information Ergonomics
The need for information within a real-time operational environment, e.g. a trans-portation system, is related to predefined tasks and emerging events as well as the resulting activities and communication processes. Human operators have to per-form such tasks and react to such events taking place in their environment. The